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  • Maximum Number of Players

    How many human players can play in a MP game of Civ4?

  • #2
    I read 12 somewhere, can't find the link though
    ________________
    2 Kyu

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    • #3
      I think I saw a comment no so long ago saying 16.
      Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
      Then why call him God? - Epicurus

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      • #4
        109
        A lot of Republicans are not racist, but a lot of racists are Republican.

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        • #5
          +1

          From the ACS Civ4 info section:
          There are 18 Civilizations in the game with which you can play, *12 to 18 of them at the same time (this is still being balanced and hasn't been finalized yet)*
          Source: http://civilization4.net/3/114/136/

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          • #6
            An 18 player pbem could really take forever.
            Long Live The Horde
            Marshal of the Concordian Armed Forces
            Membership Officer of the Axe Grinders Guild

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            • #7
              Originally posted by Rubychaser
              An 18 player pbem could really take forever.
              It would be finished quicker if you would just a real civilization in 4000 BC
              Formerly known as "CyberShy"
              Carpe Diem tamen Memento Mori

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              • #8
                it would be cool if one could have the pitboss server "enforce" a 24 hour rule for 1 turn or similar. so if you are delayed the PC takes over the turn for you.

                ideally you can manually say "play for me" and if you don't, your turn gets skipped.

                with that, 18civs may work
                - Artificial Intelligence usually beats real stupidity
                - Atheism is a nonprophet organization.

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                • #9
                  Originally posted by Rubychaser
                  An 18 player pbem could really take forever.

                  wrong there...

                  as few as 6 takes for ever

                  2 pbems are at a death crawl and getting slower....


                  C4 outa finish those off
                  anti steam and proud of it

                  CDO ....its OCD in alpha order like it should be

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                  • #10
                    6 is bad, I agree. I imagine 18 players would never see an era change.
                    Long Live The Horde
                    Marshal of the Concordian Armed Forces
                    Membership Officer of the Axe Grinders Guild

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                    • #11
                      Meh. The alternative is 18 player Pitboss. But as those are simultaneous turns, I imagine you would see bull**** like deliberately waiting to be the last player to move, moving, updating and going to new year, moving first. This could allow 2 attacks on your enemy, or even a move and attack. With cavalry, that would be ridiculous.

                      I hope they have some safeguards...

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                      • #12
                        Possible safeguard: a player cannot load his game as long as the player he attacked has saved the next turn.
                        He who knows others is wise.
                        He who knows himself is enlightened.
                        -- Lao Tsu

                        SMAC(X) Marsscenario

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                        • #13
                          And if [Greece] attacks [Rome] in 1900 and [Rome] attacks [Greece] in 1900...

                          The rule would have to be more like "you cannot load your game until after all players have had at least one turn since you last attacked them"

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                          • #14
                            tried simultaneous once, just not fast enough. everyone waiting on my lack of skills, getting PO'd over just that.

                            I will wait and see on C4 , before getting back in the water
                            anti steam and proud of it

                            CDO ....its OCD in alpha order like it should be

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                            • #15
                              Originally posted by InfoCynic
                              And if [Greece] attacks [Rome] in 1900 and [Rome] attacks [Greece] in 1900...
                              Well, someone will have fired the first shot for starters, and furthermore when both of them have had the opportunity to respond already the pitboss should be aware of that. (ie. a check if both players did manual offensive actions against eachother)
                              He who knows others is wise.
                              He who knows himself is enlightened.
                              -- Lao Tsu

                              SMAC(X) Marsscenario

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