The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
The graphics have improved quite a bit again in the latest images, I'm surprised noone noticed yet. Look at the trees in the first two pics Nikolai posted vs the last one. In the first pic in particular the terrain also looks much more hilly, more 3D and more realistic
Originally posted by Locutus
The graphics have improved quite a bit again in the latest images, I'm surprised noone noticed yet. Look at the trees in the first two pics Nikolai posted vs the last one. In the first pic in particular the terrain also looks much more hilly, more 3D and more realistic
Quite right. After all the griping early on, nobody's really said anything about how nice the game is looking in these later builds
Originally posted by Locutus
The graphics have improved quite a bit again in the latest images, I'm surprised noone noticed yet. Look at the trees in the first two pics Nikolai posted vs the last one. In the first pic in particular the terrain also looks much more hilly, more 3D and more realistic
Yes, they do look more "finished" each time. Might that be because the game is nearly out?
And finally the German UU looks like a Panther. The silly toy looks in Civ3 always had to be replaced by hand.
Download apps and games for Android. Discover new apps, read the reviews and download the APK. Safe and virus-free.
it looks like handdrawn stuff and the screenshot is called strategy_layer.jpg
if it is what i think it is (markings for reminding next turn or for coop MP), that's very delightful
Wow, yea, that's facinating. Laying down your battle plans to coordinate attacks with your partners. That is really a revolutionary new concept for civ. What a great idea.
Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
Originally posted by OzzyKP
Wow, yea, that's facinating. Laying down your battle plans to coordinate attacks with your partners. That is really a revolutionary new concept for civ. What a great idea.
is this completely revolutionary as a whole? i remember in AoE2 you could set off flares on any given location. are there now RTS games which allow more flexible stuff, such as.... crooked-handdrawn lines?
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
I've played a few strategy games that allow free-hand drawing on the mini-map. Myth had that ability, for example. I can't think of one that showed the lines on the main map, though.
RoN had it, but I don't think many people used it. Not much of a point in SP, no time for it in MP Might be different in Civ though, in TBS you have more time for things like this. It would be really cool if they also included a SMAC-like landmark feature, that would be great for SP and scenarios as well
Comment