While I fully understand that members are becoming extremely excited about their ability to mod existing features within Civ 4, I was wondering whether people who are graphics experts might actively consider the possibility of adding new buildings to those already included in Civ 4.
For instance, the DYP (Double Your Pleasure) mod for Civ 3 (in particular) as well as the AoM (Ages of Man) mod for CTP2 have both successfully added a vast amount of new material to these games.
As I am not entirely sure of all the structures appearing in Civ 4, I have taken the liberty of compiling a list of structures that are additional to those included in Civ 3. Maybe this list (most of whom are derived from the excellent DYP mod) might serve as inspiration to those members who would like to augment Civ 4.
ADDITIONAL BUILDINGS:
Administration:
· City clock (increase production)
· Customs House
· Labour union
Agricultural Buildings:
· Fisheries
· Windmills
· Kelp Farms
Economic Buildings:
· Departmental Store
Health and Sanitation:
· Well (required for increase in city size)
· Sewers (required for a further increase in city size)
· Water treatment plant (?)
· Hydrogen production (decreases pollution)
Military structures:
· Air Force Base
· Ballista Towers (upgrade to anti-aircraft units in the modern era)
· Fortifications
· Military Academy
· Radar Towers
· Upgradeable walls (upgrade to minefield in the modern era)
Entertainment Buildings:
· Amusement Park
· Casino
· Fairground (increases Happiness)
· Newspaper (reduces corruption and war weariness)
· Opera House
· Theatre (increases Happiness and Culture)
· Television station (increases happiness and culture)
Industrial Buildings:
· Forge (requires Iron)
· Steel Mill (requires Iron and Coal)
· Shipyard (requires Timber)
· Energy Grid (requires Copper)
· Tidal Harness
Other:
· Obelisk
· Bridges
· Canals
· Park
For instance, the DYP (Double Your Pleasure) mod for Civ 3 (in particular) as well as the AoM (Ages of Man) mod for CTP2 have both successfully added a vast amount of new material to these games.
As I am not entirely sure of all the structures appearing in Civ 4, I have taken the liberty of compiling a list of structures that are additional to those included in Civ 3. Maybe this list (most of whom are derived from the excellent DYP mod) might serve as inspiration to those members who would like to augment Civ 4.
ADDITIONAL BUILDINGS:
Administration:
· City clock (increase production)
· Customs House
· Labour union
Agricultural Buildings:
· Fisheries
· Windmills
· Kelp Farms
Economic Buildings:
· Departmental Store
Health and Sanitation:
· Well (required for increase in city size)
· Sewers (required for a further increase in city size)
· Water treatment plant (?)
· Hydrogen production (decreases pollution)
Military structures:
· Air Force Base
· Ballista Towers (upgrade to anti-aircraft units in the modern era)
· Fortifications
· Military Academy
· Radar Towers
· Upgradeable walls (upgrade to minefield in the modern era)
Entertainment Buildings:
· Amusement Park
· Casino
· Fairground (increases Happiness)
· Newspaper (reduces corruption and war weariness)
· Opera House
· Theatre (increases Happiness and Culture)
· Television station (increases happiness and culture)
Industrial Buildings:
· Forge (requires Iron)
· Steel Mill (requires Iron and Coal)
· Shipyard (requires Timber)
· Energy Grid (requires Copper)
· Tidal Harness
Other:
· Obelisk
· Bridges
· Canals
· Park
Comment