I read in the compiled literature and speculation about Civ 4 that the conversion to 3D would force the designers (and ultimately the gamers) to be more economical about map sizes . Does anyone know what has been discussed? I've done some digging but have been unable to find any hard numbers.
I can only assume that there will be that famous built-in level of customization that will allow the player to utilize larger maps and longer games if they so choose.
Fortunately for me, I intend to invest in a fairly high-end computer in the near future that should be able to handle the demands the game will place on a computer system, but for anyone that may be skirting the minimum requirements, it might be good to know just how much will be lost in the trade-off.
I can only assume that there will be that famous built-in level of customization that will allow the player to utilize larger maps and longer games if they so choose.
Fortunately for me, I intend to invest in a fairly high-end computer in the near future that should be able to handle the demands the game will place on a computer system, but for anyone that may be skirting the minimum requirements, it might be good to know just how much will be lost in the trade-off.
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