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  • Can't find these features, are they there?

    I am trying to find articles on Civ IV and was wundering if these features are going to be in Civ IV.

    1) Wonder Movies? I like them. Especially in Call 2 Power 2. It was done good, nice and sweet. You need a little eye candy reward for waiting all that time to build a wonder.

    2) Advisors? I miss them dearly like Civ II. It added the comedey touch to the game wich Civ III was lacking.

    3) Whatt is the final objective to the game? War dominance is a given. What are the other options?

    4) Palace? Remeber in Civ I and Civ II you could build your palace, when your people loved you. There could also be when the palace gets razed when the people don't like you either.

    5) Will there be more options in the begining of the game? I know I read that they said there will be but didn't really say how. When ever I played Civ III it seem like the same game no mater what I did. It was the same in Civ II but at least every game seemed a different game every time, not like in Civ III. Always did the same thing in the same order.

    Thanks for your time and help to any links that I could have missed.

    Davor

  • #2
    1) They've been mentioned as returning.
    2) Advisors will probably be in, though the Civ2 comedy will probably not return .
    3) Uhh, conquest or spaceship? Civ3 victory conditions will probably remain, and maybe the religious victory or something else new?
    4) Was in Civ1, Civ2 and Civ3 and, as thus, is likely for Civ4.
    5) I hope for more options... in Civ3, every game was the same because, in many parts, there was only one right thing to do, strategy-wise. I hope that is no longer the case.
    Solver, WePlayCiv Co-Administrator
    Contact: solver-at-weplayciv-dot-com
    I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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    • #3
      2) Talking advisers were mentioned in passing once a long time ago. I don't recall where, but the source seemed credible at the time. Expect something, but probably not at the Civ2 level

      3) New alliance victory, but for the most part, the same as Civ3

      5) From the sound of the new tech tree and resource tweaks, I think we're in for a good bit more variation between games. I'll say I'm cautiously optimistic here

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      • #4
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        go to information and be prepared to be overloaded
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        • #5
          speaking of Elvis, check out this screen shot.

          GameSpot is the world's largest source for PS4, Xbox One, PS3, Xbox 360, Wii U, PS Vita, Wii PC, 3DS, PSP, DS, video game news, reviews, previews, trailers, walkthroughs, and more.

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          • #6
            hmm, this is the first time I have looked at all the screen shots at gamespot. Anyone else seen these?

            Check out the 1 minute gameplay video. Looks like a lot of changes. At least in terms of interface. That's not necessarily a bad thing.

            I'm looking at the screen shots now. I'm not a big fan of that line where the shallow ocean water goes into deeper ocean water (edit: actually I think those are the territory lines). Perhaps that can be turned off. And it's weird seeing the units in the forest squares. They look like giants towering over the trees.

            check out this screen shot. You're head would look good on the end of a pole. . Although it seems to have a significant lack of diplomacy options...

            GameSpot is the world's largest source for PS4, Xbox One, PS3, Xbox 360, Wii U, PS Vita, Wii PC, 3DS, PSP, DS, video game news, reviews, previews, trailers, walkthroughs, and more.
            Last edited by Dis; August 28, 2005, 17:49.

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            • #7
              Originally posted by Solver
              3) Uhh, conquest or spaceship? Civ3 victory conditions will probably remain, and maybe the religious victory or something else new?
              That's an interesting idea. I wonder what a religious victory would be. Perhaps you control all the holy cities of the religions of 100% (or 75% or 66%) of citizens of the world?

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              • #8
                That's an interesting idea. I wonder what a religious victory would be. Perhaps you control all the holy cities of the religions of 100% (or 75% or 66%) of citizens of the world?


                You found a religion, declare holy war on everyone, and win when the public opinion polls in other civs say that your religion is an aggressive one .

                check out this screen shot. You're head would look good on the end of a pole. . Although it seems to have a significant lack of diplomacy options...


                Declare war... what other options do we need ?
                Solver, WePlayCiv Co-Administrator
                Contact: solver-at-weplayciv-dot-com
                I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                • #9
                  Originally posted by Solver
                  4) Was in Civ1, Civ2 and Civ3 and, as thus, is likely for Civ4.
                  You didn't have a palce to build in Civ III when the people loved you. Or was mine just turned off?

                  By the way is there any "We Love the King Day"? or anything like that?

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                  • #10
                    you didn't have a palace in Civ2, you had a throne room [/stickler for details]

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                    • #11
                      Originally posted by H Tower
                      you didn't have a palace in Civ2, you had a throne room [/stickler for details]
                      thats right, I thought I was wrong but at least you had some reward when the people loved you.

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                      • #12
                        After reading somone else's post I fogot about reading a unit's,tech,terrian,building etc. etc. history as they did in Call to Power series and earlier Civ's.

                        Will that be in Civ IV? You discover aircraft and there could be a tab that explains the signifance about it?

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                        • #13
                          My one point is diplomacy? Are they doing anything exciting in that department or can we expect just more of the same? (read more the same = bad).

                          And a functioning UN goddamnit.

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                          • #14
                            functioning UN? We don't have that today.

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                            • #15
                              Well true. Ok so UN thats similar to the thing in SMAC but better to reflect the fact that cIV is newer than SMAC.

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