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  • #16
    Originally posted by Datajack Franit
    why? usually you don´t have the same units for 1000 years


    Actually you often do have the same units for a long time
    This space is empty... or is it?

    Comment


    • #17
      I mean in the real world
      I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

      Asher on molly bloom

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      • #18
        Well, in the real world they're called regiments, brigades, companies and such... which can have a longer lifetime if it's hosting 'empire' exists long enough.
        He who knows others is wise.
        He who knows himself is enlightened.
        -- Lao Tsu

        SMAC(X) Marsscenario

        Comment


        • #19
          Originally posted by Datajack Franit
          I mean in the real world

          Real World?

          What's that?, sounds like a scary place



          Who cares about the real world? If Civ was to be realistic there wouldn't be units as it is now..
          This space is empty... or is it?

          Comment


          • #20
            Originally posted by Adagio



            Real World?

            What's that?, sounds like a scary place
            And boring, too
            RIAA sucks
            The Optimistas
            I'm a political cartoonist

            Comment


            • #21
              only because you cannot use ICBMs in the real world it doesnt mean it´s boring
              I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

              Asher on molly bloom

              Comment


              • #22
                think of it as a legacy of specialized training

                Green Berrets, Delta Force , SEAL's

                its never the same group of pepole, just specialized training
                anti steam and proud of it

                CDO ....its OCD in alpha order like it should be

                Comment


                • #23
                  indeed
                  I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

                  Asher on molly bloom

                  Comment


                  • #24
                    so what would you do if you spent all your cannon fodder to promote your unit, you are happy, and he dies the next turn since he was the only unit left because all the cannon fodder was gone?

                    Comment


                    • #25
                      I always leave a guard
                      anti steam and proud of it

                      CDO ....its OCD in alpha order like it should be

                      Comment


                      • #26
                        I wonder if promotional bonuses are stackable? Like you could get city raider bonus and forest bonus on one unit...

                        Also I wonder would you be able to see whether if your enemy's unit have a bonus or not? Personally I prefer it that you cannot see their bonus unless you had a sucessful spy action or whatever they plan to implement into the game.
                        Who is Barinthus?

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                        • #27
                          Originally posted by Barinthus
                          I wonder if promotional bonuses are stackable? Like you could get city raider bonus and forest bonus on one unit...
                          Problematic. What happens if we go too far? Will we have some kind of super-unit? I don't like it, it's not civ.

                          Also I wonder would you be able to see whether if your enemy's unit have a bonus or not? Personally I prefer it that you cannot see their bonus unless you had a sucessful spy action or whatever they plan to implement into the game.

                          I prefer it that you can see the skills of your enemy.
                          IMHO, this spy thing could work if we have some kind of (optional, please! ) micro-management on warfare. I've read something about MM being a choice in public works, but nothing about combat or something like that.
                          RIAA sucks
                          The Optimistas
                          I'm a political cartoonist

                          Comment


                          • #28
                            Originally posted by Aro

                            Problematic. What happens if we go too far? Will we have some kind of super-unit? I don't like it, it's not civ.
                            That is easily addressed by making each successive promotion harder to get. Your first promotion might come after the first victory, the second promotion after the third victory, the third promotion after the seventh victory, the fourth after the 15th victory, etc. ad infinitum. It would be effectively possible for a unit to get every single promotion under that scheme, as it would have to win something like a trillion battles to get all 40. I'd be surprised if they weren't already doing something like this.

                            Comment


                            • #29
                              That's better. I trust Firaxis...
                              RIAA sucks
                              The Optimistas
                              I'm a political cartoonist

                              Comment


                              • #30
                                Originally posted by sophist


                                That is easily addressed by making each successive promotion harder to get. Your first promotion might come after the first victory, the second promotion after the third victory, the third promotion after the seventh victory, the fourth after the 15th victory, etc. ad infinitum. It would be effectively possible for a unit to get every single promotion under that scheme, as it would have to win something like a trillion battles to get all 40. I'd be surprised if they weren't already doing something like this.
                                This is still possibly problematic, if promotions are preserved with upgrades. A unit that's been upgraded from a 4000 BC warrior shouldn't be invincible in 2000 AD. Perhaps upgrades should lead to "demotions"?
                                THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
                                AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
                                AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
                                DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF

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