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Moding Goals and Expectations

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  • #31
    Oh, and a global WW2 scenario would be sweet.
    THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
    AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
    AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
    DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF

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    • #32
      Originally posted by sophist
      Why do you suppose it is that I don't have 1000 hours?
      Hmmm, because in your previus post I quoted you ended with the words:
      Originally posted by sophist
      But I don't have 1000 hours of free time to do those things.

      May be I've not understand it rightly: please forgive me, as you know english is not my native language.
      BTW, my best wishes for your modding project.
      I hope Civ IV will be so moddable, of course. it will only be a benefit for us.
      "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
      - Admiral Naismith

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      • #33
        Originally posted by Boris Godunov
        Where are you getting those guesses from? Given that we really know jack squat about such modding capabilities for now, that seems like very pie-in-the-sky thinking...
        The guesses are based on how I think the game would be programmed and the Firaxis assertions that it will be very moddable. There aren't that many ways to do things.

        Adm.Naismith, you said "think (love smilie)," which I interpreted to mean that was something I could do with my time. The thing is, I don't have 1000 hours for this because I have a wife and child. I'm already there, in other words.

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