I tried finding info on this, but could find none - in Civ3, when you founded a new city it would always have the 8 squares of land around it for itself: that could be quite annoying sometimes, as the AI likes to settle right on the edge of your territory, and can sometimes steal away tiles that your cities were already using.
Apparently that behavior has changed, as can be seen in this screenshot (Check Tadmekka's borders):
...I guess this falls into the 'territorial borders will be more respected in Civ4' thing I read about in the interviews. Good thing, too - but does anyone know how that will really work?
I mean, in the screenshot Elephantine's territorial border extends four tiles towards Tadmekka, but will Tadmekka's territorial borders be able to 'repell' those borders with stronger religion/culture?
In Civ3, you could settle among existing cities and by boosting culture, 'take over' tiles that the other cities were using - is this going to be possible?
...so many open questions
Apparently that behavior has changed, as can be seen in this screenshot (Check Tadmekka's borders):
...I guess this falls into the 'territorial borders will be more respected in Civ4' thing I read about in the interviews. Good thing, too - but does anyone know how that will really work?
I mean, in the screenshot Elephantine's territorial border extends four tiles towards Tadmekka, but will Tadmekka's territorial borders be able to 'repell' those borders with stronger religion/culture?
In Civ3, you could settle among existing cities and by boosting culture, 'take over' tiles that the other cities were using - is this going to be possible?
...so many open questions
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