I think that after the invention of "mass media" you would need to spend some time on protecting things you do from reaching foreign eyes and ears (and sometimes from your own citizens).
For instance, mass media would increase somwhat the discontent from a large number of military units or whatever. so you need to fortify those units in 'secret' installations (ie, distant forts / airfields). That way you could secretly develop nukes.
Also you should have an option to 'secrefy' things like wonders or science research, at the cost of extra funds.
That would prevent civil unrest and would make it more difficult (less chances / more cost) for enemy spies to discover what are you building.
Same thing should be considered for diplomacy - notice that today most diplomatic meetings and contacts, as well as pacts and deals signed between countries are public and widely covered in the news.
So I'm thinking that diplomatic contacts should be "announced" (to the player and to computer players) after mass media, but you could pay X money to have secret contacts.
That way you have a choise of waging a secret war against an enemy: You could remain in good contact with the Egyptians, while at the same time, secretly fund and supply the carthagians who are attacking them from the other flank. And if you don't pay for secrecy there is an increased chance the Egyptians will hear of this.
For instance, mass media would increase somwhat the discontent from a large number of military units or whatever. so you need to fortify those units in 'secret' installations (ie, distant forts / airfields). That way you could secretly develop nukes.
Also you should have an option to 'secrefy' things like wonders or science research, at the cost of extra funds.
That would prevent civil unrest and would make it more difficult (less chances / more cost) for enemy spies to discover what are you building.
Same thing should be considered for diplomacy - notice that today most diplomatic meetings and contacts, as well as pacts and deals signed between countries are public and widely covered in the news.
So I'm thinking that diplomatic contacts should be "announced" (to the player and to computer players) after mass media, but you could pay X money to have secret contacts.
That way you have a choise of waging a secret war against an enemy: You could remain in good contact with the Egyptians, while at the same time, secretly fund and supply the carthagians who are attacking them from the other flank. And if you don't pay for secrecy there is an increased chance the Egyptians will hear of this.
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