Hi all,
Although I think this entire thread is almost redundant due to the knowledge that Civ 4 is in production, if there is any AI cheat you have spotted, whether a new or seasoned player, feel free to discuss them here without snipy comments from seasoned "Kings" etc.
I'm about finished once my final game is played in Civ 3, but for starters;
1) The AI warships will attack your submarines if a submarine sits in the path of the pre-designated AI route, not otherwise.
2) Once the Industrial era begins, most nations will be "annoyed" with you at least, but the least important one or two trading partners will remain polite.
3) At some point, for no reason, whilst playing on a huge continent map, your best trading partner will spend 400 years sending 15 Knights and 30 Warriors/Spearmen and Pikeman from the other side of the map to attack you, thus depriving themselves of the furs/Gems et al they needed in the first place, and the money you also needed.
4) The AI always gives "Right of Passage" to all other nations- this allows the crazy situation listed above, until they go to war.
5) A "Mutual defence pact" ensures you go to war with a friendly nation, due to your AI partner, whilst without one, many nations will join in against you IF you don't capture any of the enemy cities within about 5 turns.
6) Warwariness is a significant factor in democracy, the AI is programmed to understand this I feel. I usually play with both conquest and space race options enabled, anyone have experience of playing with different options and having a different general AI experience? (Most nations seem to test you on this system by ramdom AI agression, like in Civ 2, although they always got very polite once a nuke was made in Civ 2)- whatever your style of play.
7) "Playing the AI": We all know this; The AI is so stupid in it's use of the map knowedge, when it has decided upon your weakest city, it will leave it's own empire almost undefended whilst attacking yours, It will choose the nearest city to their location you own, and go forward with one square-moving pieces (by the way, they will usually be your best trading partner- I tracked the Romans using a scout as they moved towards my border, yet always polite whilst passing Aztec and Indian lands to reach my border, and taking soooo long to reach my prepared border), only to hurt both of us. oh,and I've destroyed all the fast units before the defence units arrive, still, the AI aint bright, let alone logical.....
8) Okay. You have never declared war upon any nation?, but now you want to get even with those that attacked yours?
I've noticed that placing your military stacks well away from a border changes defensive attittudes by the stroppy nation/s, whilst placing your armies/units within 2 squares of the border will ensure the AI never decides to attack you- fullstop. Not good AI, odd AI if you have 30 units gathering ready to attack your nation, place your stacks far away- the further the better as that way the AI can't compute the city you MAY attack and leaves it confused. but it still knows where all your units are.
One thing I've never tested yet, is the deterrent, is it sending a single spearmen unit to the border?
Also the AI seems to be unable to cope if you "catch them in the act" of moving troops through your neighbours territory territory, but will still attack the chosen city. I'm certain that wizen chap called "what's his name" might know. However, once the AI looks at your defence in a given city it will then gather and go, once it's left the national border it won't stop, whilst gathering it will.
9) The AI dislikes aggressive troop movements as above, I stopped an American attack by simply placing two more infantry regiments in the town, yet although they are "annoyed" with me for no reason at all, geographically Rome is both our biggest threat in this game and I'm heading for Space race in this game, and have yet to declare war on another throughout the game- another cheat (those that did are gone now).
Logically, with decent AI I should be best mates with America, but to keep options open for WAR the AI will remain "annoyed" forever, or even "furious", as are the two remaining former allies, once Rome is gone, only allies remain, oddly the AI ensures they will or do hate you.
Any other cheats anyone? Anyone tried a high-level peaceful game?
Toby
Although I think this entire thread is almost redundant due to the knowledge that Civ 4 is in production, if there is any AI cheat you have spotted, whether a new or seasoned player, feel free to discuss them here without snipy comments from seasoned "Kings" etc.
I'm about finished once my final game is played in Civ 3, but for starters;
1) The AI warships will attack your submarines if a submarine sits in the path of the pre-designated AI route, not otherwise.
2) Once the Industrial era begins, most nations will be "annoyed" with you at least, but the least important one or two trading partners will remain polite.
3) At some point, for no reason, whilst playing on a huge continent map, your best trading partner will spend 400 years sending 15 Knights and 30 Warriors/Spearmen and Pikeman from the other side of the map to attack you, thus depriving themselves of the furs/Gems et al they needed in the first place, and the money you also needed.
4) The AI always gives "Right of Passage" to all other nations- this allows the crazy situation listed above, until they go to war.
5) A "Mutual defence pact" ensures you go to war with a friendly nation, due to your AI partner, whilst without one, many nations will join in against you IF you don't capture any of the enemy cities within about 5 turns.
6) Warwariness is a significant factor in democracy, the AI is programmed to understand this I feel. I usually play with both conquest and space race options enabled, anyone have experience of playing with different options and having a different general AI experience? (Most nations seem to test you on this system by ramdom AI agression, like in Civ 2, although they always got very polite once a nuke was made in Civ 2)- whatever your style of play.
7) "Playing the AI": We all know this; The AI is so stupid in it's use of the map knowedge, when it has decided upon your weakest city, it will leave it's own empire almost undefended whilst attacking yours, It will choose the nearest city to their location you own, and go forward with one square-moving pieces (by the way, they will usually be your best trading partner- I tracked the Romans using a scout as they moved towards my border, yet always polite whilst passing Aztec and Indian lands to reach my border, and taking soooo long to reach my prepared border), only to hurt both of us. oh,and I've destroyed all the fast units before the defence units arrive, still, the AI aint bright, let alone logical.....
8) Okay. You have never declared war upon any nation?, but now you want to get even with those that attacked yours?
I've noticed that placing your military stacks well away from a border changes defensive attittudes by the stroppy nation/s, whilst placing your armies/units within 2 squares of the border will ensure the AI never decides to attack you- fullstop. Not good AI, odd AI if you have 30 units gathering ready to attack your nation, place your stacks far away- the further the better as that way the AI can't compute the city you MAY attack and leaves it confused. but it still knows where all your units are.
One thing I've never tested yet, is the deterrent, is it sending a single spearmen unit to the border?
Also the AI seems to be unable to cope if you "catch them in the act" of moving troops through your neighbours territory territory, but will still attack the chosen city. I'm certain that wizen chap called "what's his name" might know. However, once the AI looks at your defence in a given city it will then gather and go, once it's left the national border it won't stop, whilst gathering it will.
9) The AI dislikes aggressive troop movements as above, I stopped an American attack by simply placing two more infantry regiments in the town, yet although they are "annoyed" with me for no reason at all, geographically Rome is both our biggest threat in this game and I'm heading for Space race in this game, and have yet to declare war on another throughout the game- another cheat (those that did are gone now).
Logically, with decent AI I should be best mates with America, but to keep options open for WAR the AI will remain "annoyed" forever, or even "furious", as are the two remaining former allies, once Rome is gone, only allies remain, oddly the AI ensures they will or do hate you.
Any other cheats anyone? Anyone tried a high-level peaceful game?
Toby
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