Now also posted in the Civ4 forum so more people will read it.
Yes, I believe that the first mod for Civ 4 should be a step back in time. About the time I read that Civ4 was going to be fully and easily moddable I was working on my own balance patch for SMAC. I had begun with just trying to rebalance the SMAC factions but had quickly run into problems because the factions had many properties which were hardcoded. I was also unable to do anything about supply crawler abuse or the staggering power of Pop-booming. The inability to change things was frustrating. These issues demoralised me but it was the news of Civ4s moddability that prompted me to post this. I see no reason why SMAC cannot be recreated as a Civ4 mod and see many benefits from doing so.
This is what I see as the goals of such a mod.
Objectives:
-To acquire understanding of how to mod Civ4 in the Civ community, knowledge which will be useful to all in future projects.
-To recreate and revitalise SMAC as the game will not run forever on modern computers and is somewhat stagnating due to a lack of new players and an upper limit on innovation the current game allows by players.
-To create editing tools that may be used by all. It would be good enable other people to create mods easily. Direct equivalents for alpha.txt which cover governments, facilities, factions and all aspects of the game which people could edit in notepad would be the desired end.
-Many elements of SMAC (Social Engineering of governments) are well liked. These could be lifted from the SMAC mod and placed directly into Civ4.
Please, post your thoughts, support or questions.
Yes, I believe that the first mod for Civ 4 should be a step back in time. About the time I read that Civ4 was going to be fully and easily moddable I was working on my own balance patch for SMAC. I had begun with just trying to rebalance the SMAC factions but had quickly run into problems because the factions had many properties which were hardcoded. I was also unable to do anything about supply crawler abuse or the staggering power of Pop-booming. The inability to change things was frustrating. These issues demoralised me but it was the news of Civ4s moddability that prompted me to post this. I see no reason why SMAC cannot be recreated as a Civ4 mod and see many benefits from doing so.
This is what I see as the goals of such a mod.
Objectives:
-To acquire understanding of how to mod Civ4 in the Civ community, knowledge which will be useful to all in future projects.
-To recreate and revitalise SMAC as the game will not run forever on modern computers and is somewhat stagnating due to a lack of new players and an upper limit on innovation the current game allows by players.
-To create editing tools that may be used by all. It would be good enable other people to create mods easily. Direct equivalents for alpha.txt which cover governments, facilities, factions and all aspects of the game which people could edit in notepad would be the desired end.
-Many elements of SMAC (Social Engineering of governments) are well liked. These could be lifted from the SMAC mod and placed directly into Civ4.
Please, post your thoughts, support or questions.
Comment