Originally posted by diablovision
I think one way to manage the massive corruption would be to allow the creation of states (or regions) that are all part of the union but have a state capital that would allow for reduction in corruption; a hierarchical government if you will. In exchange for dividing your nation into two or more states, you run the risk of states breaking off and forming their own civilization, based on factors suggested.
(snip)
I think with a careful design the complexity could be kept manageable and make the game very interesting.
I think one way to manage the massive corruption would be to allow the creation of states (or regions) that are all part of the union but have a state capital that would allow for reduction in corruption; a hierarchical government if you will. In exchange for dividing your nation into two or more states, you run the risk of states breaking off and forming their own civilization, based on factors suggested.
(snip)
I think with a careful design the complexity could be kept manageable and make the game very interesting.
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