I think it would be nice if ages were a bit more different and unique. What things could civ4 do to make each age more interesting and more different?
Here are some rough ideas:
Ancient Age
- be able to capture/bribe barbarian camps
- make pop growth slower, more difficult to build settlers.
- slavery (increase production, higher unrest)
Medieval Age
- settlers can found castled cities (higher defense).
- plague.
Industrial Age
- industrial revolution (increase production, higher unrest)
- air power
Modern Age
- nuclear deterrence (simultaneous missile launch ala CTP2)
- satellites (see inside enemy cities)
Here are some rough ideas:
Ancient Age
- be able to capture/bribe barbarian camps
- make pop growth slower, more difficult to build settlers.
- slavery (increase production, higher unrest)
Medieval Age
- settlers can found castled cities (higher defense).
- plague.
Industrial Age
- industrial revolution (increase production, higher unrest)
- air power
Modern Age
- nuclear deterrence (simultaneous missile launch ala CTP2)
- satellites (see inside enemy cities)
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