What does everyone think should be the victory conditions for CIV?  And try to be creative.  Saying "The Civ 3 diplo victory sucks, it should be better in CIV" doesn't do anyone much good.  
							
						
					 
							
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						 The total amount of points that each civ has in each category should be available to all civs (perhaps it would require an embassy), so you could determine how close each civ was to winning through diplomacy.  If they're too close for comfort, you can act (attack them, cut off trading, etc.).
 The total amount of points that each civ has in each category should be available to all civs (perhaps it would require an embassy), so you could determine how close each civ was to winning through diplomacy.  If they're too close for comfort, you can act (attack them, cut off trading, etc.).
							
						
 
 
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