This thread is intended to address the following topic:
"Assuming a Public Works system *is implemented* in civ4, what would you like to see that system look like? What features would you want included, what abilities would you like to see available (or NOT available), what visual options, what interface."
This thread is NOT to continue the debate from the Civ4-List/Terrain Improvements Thread and any discussion along those lines should remain in that thread, please. Assume that a Public Works system is implemented, and workers are not a feature in this game. (Even for developing outside your own territory, please. Allowing them in at all opens a big can of worms, for this debate. Start your own thread if you like that idea so much ) If you would like to discuss a worker based system, check out Terrain: Workers system - Ideas and post your ideas there.
Please start out by making your first post a *constructive* post, including at least the following:
* A minimum feature list that you would like to see
* An explanation of the basic visual interface (GUI)
* How you would 'pay' for improvements (ie pool, time, etc.)
* How you would see the AI implement this system (if relevant)
* And anything else relevant to your view.
I'd like to see everyone that will post in this thread post one post like this, first, so we have a more constructive thread, with good ideas flowing, rather than tearing down other people's ideas.
Remember, this is not the place to argue "PW or Workers?". Workers supporters (like myself ) are welcome here, as long as you check your allegiance at the door, and instead help make this idea the best you can -- so that, if PW is adopted, perhaps the designers will have good suggestions to follow.
"Assuming a Public Works system *is implemented* in civ4, what would you like to see that system look like? What features would you want included, what abilities would you like to see available (or NOT available), what visual options, what interface."
This thread is NOT to continue the debate from the Civ4-List/Terrain Improvements Thread and any discussion along those lines should remain in that thread, please. Assume that a Public Works system is implemented, and workers are not a feature in this game. (Even for developing outside your own territory, please. Allowing them in at all opens a big can of worms, for this debate. Start your own thread if you like that idea so much ) If you would like to discuss a worker based system, check out Terrain: Workers system - Ideas and post your ideas there.
Please start out by making your first post a *constructive* post, including at least the following:
* A minimum feature list that you would like to see
* An explanation of the basic visual interface (GUI)
* How you would 'pay' for improvements (ie pool, time, etc.)
* How you would see the AI implement this system (if relevant)
* And anything else relevant to your view.
I'd like to see everyone that will post in this thread post one post like this, first, so we have a more constructive thread, with good ideas flowing, rather than tearing down other people's ideas.
Remember, this is not the place to argue "PW or Workers?". Workers supporters (like myself ) are welcome here, as long as you check your allegiance at the door, and instead help make this idea the best you can -- so that, if PW is adopted, perhaps the designers will have good suggestions to follow.
Comment