Please, please, PLEASE get rid of infinite RR movement!
It's imbalancing and removes strategic choices from the game. And that's not a good thing for a strategy game.
Some people argue that RRs with infinite movement are necessary to avoid the micromanagement of having to move around hundreds of Workers or to help the AI out. My response: make the AI better or make a better system with less micromangement so it's not necessary to have to rely on such a crutch. It's no more than a bandaid to cover an already weak part of the game. The problem should be solved, not covered up with another.
At the very least, add the ability to mod out the infinite movement and customize it (perhaps adding the ability to create different kinds of terrain movement improvements that you can determine the amount of movement bonus you get from them).
It's imbalancing and removes strategic choices from the game. And that's not a good thing for a strategy game.
Some people argue that RRs with infinite movement are necessary to avoid the micromanagement of having to move around hundreds of Workers or to help the AI out. My response: make the AI better or make a better system with less micromangement so it's not necessary to have to rely on such a crutch. It's no more than a bandaid to cover an already weak part of the game. The problem should be solved, not covered up with another.
At the very least, add the ability to mod out the infinite movement and customize it (perhaps adding the ability to create different kinds of terrain movement improvements that you can determine the amount of movement bonus you get from them).
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