Beat me too, I am pretty excited but have some concerns at this time.
Removal of pollution and such stuff seems great. Though I could argue they could go and improve the model instead of removing it - but that sounds good, still. As for removal of key strategy defining things such as riots or maintenance, I only want to hope that they will find decent concepts to replace them with.
3D stuff is concerning me somewhat. I hope that Civ 4 will remain just as easy to view as previous games. Also, system requirements - one thing I've always loved about Civ were the low requirements. I've played Civ 3 on comps as weak as 400 MHz with 64 MB RAM, and it was fine - sure, longer turn and loading times, but it was just fine. I hope that CIv 4 will also be able to run on what's a lower-end machine by when it comes out. Though my next computer upgrade is scheduled for a year from now, approximately, so if they get it released at the end of 2005, I'll have a comp that's 4-6 months old.
Borrowing of RPG concepts. Well, let's see how they handle it... I liked it perfectly the way unit experience was in SMAC. If they're going to do anything like warcraft or HoMM, I may be a bit skeptical. But again, this is something that can be done very well, too.
Civics and religion -
.
The decision to have Soren as the lead designer - while (1) printf("
"); - Soren is a great member of the team, and did amazing work on Civ 3.
The interface - us experienced civ players aren't as affected, but for newbies a simple interface is good. RoN did it ideally, IMO. As for that "simplify" thing, I hope thta Soren will take it exactly the right way - that is, simplification of unfun concepts and similar, but not a decrease in overall game complexity. I really hope that Firaxis aren't looking to take away that complexity from Civ.
Overall, though, knowing that Soren reads this board and knows what we want, I am sure that my concerns are, just that, unbased concerns, and that the game will be great! I hope that we will see the first screens this year.
Oh, and if Civ 4 was to be released this year, it would have a ton of problems. The main thing to do is to make sure that the game is not hurried or under too much time pressure, which means not releasing it this year, obviously.
Removal of pollution and such stuff seems great. Though I could argue they could go and improve the model instead of removing it - but that sounds good, still. As for removal of key strategy defining things such as riots or maintenance, I only want to hope that they will find decent concepts to replace them with.
3D stuff is concerning me somewhat. I hope that Civ 4 will remain just as easy to view as previous games. Also, system requirements - one thing I've always loved about Civ were the low requirements. I've played Civ 3 on comps as weak as 400 MHz with 64 MB RAM, and it was fine - sure, longer turn and loading times, but it was just fine. I hope that CIv 4 will also be able to run on what's a lower-end machine by when it comes out. Though my next computer upgrade is scheduled for a year from now, approximately, so if they get it released at the end of 2005, I'll have a comp that's 4-6 months old.
Borrowing of RPG concepts. Well, let's see how they handle it... I liked it perfectly the way unit experience was in SMAC. If they're going to do anything like warcraft or HoMM, I may be a bit skeptical. But again, this is something that can be done very well, too.
Civics and religion -


The decision to have Soren as the lead designer - while (1) printf("

The interface - us experienced civ players aren't as affected, but for newbies a simple interface is good. RoN did it ideally, IMO. As for that "simplify" thing, I hope thta Soren will take it exactly the right way - that is, simplification of unfun concepts and similar, but not a decrease in overall game complexity. I really hope that Firaxis aren't looking to take away that complexity from Civ.
Overall, though, knowing that Soren reads this board and knows what we want, I am sure that my concerns are, just that, unbased concerns, and that the game will be great! I hope that we will see the first screens this year.
Oh, and if Civ 4 was to be released this year, it would have a ton of problems. The main thing to do is to make sure that the game is not hurried or under too much time pressure, which means not releasing it this year, obviously.
Comment