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Civ 4 End Time: 2 Options

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  • #16
    Originally posted by Leland
    If I was Firaxis, I'd of course make two separate games... one ending around 2000 AD, then an expansion pack for the future techs.
    Shh... don't encourage them.
    The sons of the prophet were valiant and bold,
    And quite unaccustomed to fear,
    But the bravest of all is the one that I'm told,
    Is named Abdul Abulbul Amir

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    • #17
      Originally posted by Leland
      If I was Firaxis, I'd of course make two separate games... one ending around 2000 AD, then an expansion pack for the future techs.
      As an expansion pack, it would require them to add a HUGE amount of new content. Unlike say "Conquests" where the content is rules and scenarios, they'd also have to add new artwork, sound FX, and probably music. Worst-case scenario they'd have to make some seroius rules changes.

      And I suspect that future techs would alienate a large part of the audience, which expects a some-would-say unrealistic degree of realism.

      I seem to recall a large fantasy mod for Civ 2 (user mod?). I don't see Sid chasing butterflies, though. I suspect Civ 3's trend toward "the mundane" will continue.

      [ok]
      [ok]

      "I used to eat a lot of natural foods until I learned that most people die of natural causes. "

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