The various permutations are:
Blitz - fire and move as much as you like. Civ 3 tanks have this.
Fire and Move - Attacking ends your move for that unit. Civ 2 bombers have this.
Fire or Move - In any single turn, you can attack OR move. This applies to civ3 bombers. In close-up maps of small areas, it might be applied to slower land artillery units.
Hit and Run - A unit can attack one time in its turn, but can move afterwards if it still has movement points left.
Personally, I favour an option where the attack mode is a flag that can be set by a modder.
Blitz - fire and move as much as you like. Civ 3 tanks have this.
Fire and Move - Attacking ends your move for that unit. Civ 2 bombers have this.
Fire or Move - In any single turn, you can attack OR move. This applies to civ3 bombers. In close-up maps of small areas, it might be applied to slower land artillery units.
Hit and Run - A unit can attack one time in its turn, but can move afterwards if it still has movement points left.
Personally, I favour an option where the attack mode is a flag that can be set by a modder.
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