One thought to make the game more realistic would be to have plagues sweep through periodically, 1) with greater frequency prior to the discovery of sanitation and medicine, and in the midst of prolonged wars 2) sweeping across continents and oceans with a particular logic, and 3) causing significant ramifications with some frequency when new continents are contacted.
The bubonic plague had a huge impact on the history of Europe and Asia for 400 years, and European diseases and African diseases (brought in with the slave trade) are thought to have wiped out 90% of the native population of the Americas. More soldiers died of disease in World War I than died of battle; the same was probably true of the Napoleanic wars. AIDS is currently devastating the productivity and stability of Africa (witness the disintegration of Zimbabwe).
There might also be options for civilizations to combat plagues (e.g., the equivalent of funding the World Health Organization under the WHO to wipe out small pox).
Would also offer an additional educational element ala the impacts of global warming...
The bubonic plague had a huge impact on the history of Europe and Asia for 400 years, and European diseases and African diseases (brought in with the slave trade) are thought to have wiped out 90% of the native population of the Americas. More soldiers died of disease in World War I than died of battle; the same was probably true of the Napoleanic wars. AIDS is currently devastating the productivity and stability of Africa (witness the disintegration of Zimbabwe).
There might also be options for civilizations to combat plagues (e.g., the equivalent of funding the World Health Organization under the WHO to wipe out small pox).
Would also offer an additional educational element ala the impacts of global warming...
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