There's a fundamental difference in how the Civ2 and Civ3 scenarios are created. Civ2 scenarios, for those that never played it, are made by editing a game in progress with cheat mode. For example, if you want to expend a unit's movement points, you can just click on it and press spacebar. The scenario editor was the civ2 exe, and scenario files and save files were virtually equivalent.
We all know how the civ3 editor works.
I think the civ2 editor works better for creating scenarios, because you could basically make any concievable starting position, but it's not as good for editing rules and stuff.
They should be hybridized somehow. Perhaps there should be a rules editor, and then you can load a rules file and make the scenario in a civ2 style editor.
Thoughts?
We all know how the civ3 editor works.
I think the civ2 editor works better for creating scenarios, because you could basically make any concievable starting position, but it's not as good for editing rules and stuff.
They should be hybridized somehow. Perhaps there should be a rules editor, and then you can load a rules file and make the scenario in a civ2 style editor.
Thoughts?
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