Another Apolytoner suggested that I create a separate thread for this -- I guess that would make sense, since there can be different ideas offered for this concept, and it can be more complex than other ideas. So instead of creating multitudes of posts on just this idea in the "Ideas" thread, I set this thread up.
I hope this is acceptable to the mods. Here is a copied and paste post that I put in the "Ideas" thread:
migration
I do not know if this would be too complicated, but if there is a simple way to stimulate migration through the progamming language in designing the game, it woud great, in my opinion.
Here is what I'm thinking the way migration could work in Civilization IV:
1) intramigration--some of your citizens will move from one city to another within your civilization, taking away one or two population points, and adding them to destination city, making population growth and decline more realistic.
2) emigration/immigration--some of your citizens will migrate to another civilization whose culture is significantly higher than yours, removing one or two population points from your civilization and adding one or two population points to that other civilization city that is the destination
as for factors that determine when intramigration and emigration/immigration occurs:
a) odds of your citizens moving from one city to another within your civilization will increase if they live in a city considerably less developed than the one they're attracted to (comparison of city improvements, wonders, and terrain improvement surrounding cities)
and another factor would be if there is a significant greater number of happy faces in city they're attracted to
b) odds of losing some of your citizens to another civilization depends on how much greater the other civilization's culture is compared to yours, and the proximity of that civilization to yours (overseas on another continent, or next door neighbor, or separated from you on same continent with another civilization)
another factor would be if you and other civilization have similar regional identity (European, American, so forth) or if you're more dramatically different
For those who are knowledgeable in computer programming, how difficult would it be to integrate this idea into Civilization IV??
And of course, I'm very interested in hearing other people's ideas on different migration proposals.
I hope this is acceptable to the mods. Here is a copied and paste post that I put in the "Ideas" thread:
migration
I do not know if this would be too complicated, but if there is a simple way to stimulate migration through the progamming language in designing the game, it woud great, in my opinion.
Here is what I'm thinking the way migration could work in Civilization IV:
1) intramigration--some of your citizens will move from one city to another within your civilization, taking away one or two population points, and adding them to destination city, making population growth and decline more realistic.
2) emigration/immigration--some of your citizens will migrate to another civilization whose culture is significantly higher than yours, removing one or two population points from your civilization and adding one or two population points to that other civilization city that is the destination
as for factors that determine when intramigration and emigration/immigration occurs:
a) odds of your citizens moving from one city to another within your civilization will increase if they live in a city considerably less developed than the one they're attracted to (comparison of city improvements, wonders, and terrain improvement surrounding cities)
and another factor would be if there is a significant greater number of happy faces in city they're attracted to
b) odds of losing some of your citizens to another civilization depends on how much greater the other civilization's culture is compared to yours, and the proximity of that civilization to yours (overseas on another continent, or next door neighbor, or separated from you on same continent with another civilization)
another factor would be if you and other civilization have similar regional identity (European, American, so forth) or if you're more dramatically different
For those who are knowledgeable in computer programming, how difficult would it be to integrate this idea into Civilization IV??
And of course, I'm very interested in hearing other people's ideas on different migration proposals.
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