I was just thinking: what if SMAC's Unit workshop system could be used for governments. I am not talking about Social Engineering, that dealt with society as a whole. I am talking a workshop just for governments, where the player would mix and match modules to create a huge variety of different governments.
There would be a government workshop screen, with 4 slots, executive, legislative, judicial, and political parties. The player would pick a different type in each slot, to custom make their government.
The executive types could be: despot, monarch, president, council, elected assembly, appointed assembly.
(The council type represents a system with a small group of people that debate and decide on all executive decisions together. it would be similar to the Soviet Politburo or the advisor councils in the SMAC novels).
The legislative types could be: none, elected legislator, appointed legislator, elected senate, appointed senate.
(The legislator type represents a single person separate from the exec that is charged with only making legislative decisions. If the player wants a goverment without separation of powers, they pick the "none" type for legislative and judicial branches).
The judicial types could be: none, elected judge, appointed judge, elected court, appointed court.
The political parties could be: war party, peace party, green party, religious party, labor party, technology party.
The political party type would give you SE type bonuses if the senate majority was the same party. If your government has no elected legislative, then you would always get the bonus.
Like the unit workshop, as tech made new types available, the player could combine types to create a new government type, and save it (the computer would provide a standard name but the player could rename).
Once different templates were saved, the player could switch governments whenever they chose to.
Of course, it would cost something to switch government types depending on how radical the switch.
Like the unit workshop in SMAC, this system would allow a great diversity of governments. it would no longer be an all or nothing proposition, like democracy or despotism but nothing in between. For example, if I want a US type government, I would pick president (exec), elected senate (legislative), appointed court (judicial).
This system would not only allow many historical governments, but also many hypothetical governments.
There would be a government workshop screen, with 4 slots, executive, legislative, judicial, and political parties. The player would pick a different type in each slot, to custom make their government.
The executive types could be: despot, monarch, president, council, elected assembly, appointed assembly.
(The council type represents a system with a small group of people that debate and decide on all executive decisions together. it would be similar to the Soviet Politburo or the advisor councils in the SMAC novels).
The legislative types could be: none, elected legislator, appointed legislator, elected senate, appointed senate.
(The legislator type represents a single person separate from the exec that is charged with only making legislative decisions. If the player wants a goverment without separation of powers, they pick the "none" type for legislative and judicial branches).
The judicial types could be: none, elected judge, appointed judge, elected court, appointed court.
The political parties could be: war party, peace party, green party, religious party, labor party, technology party.
The political party type would give you SE type bonuses if the senate majority was the same party. If your government has no elected legislative, then you would always get the bonus.
Like the unit workshop, as tech made new types available, the player could combine types to create a new government type, and save it (the computer would provide a standard name but the player could rename).
Once different templates were saved, the player could switch governments whenever they chose to.
Of course, it would cost something to switch government types depending on how radical the switch.
Like the unit workshop in SMAC, this system would allow a great diversity of governments. it would no longer be an all or nothing proposition, like democracy or despotism but nothing in between. For example, if I want a US type government, I would pick president (exec), elected senate (legislative), appointed court (judicial).
This system would not only allow many historical governments, but also many hypothetical governments.
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