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Which is the "best" way to create/edit a mod in Civ IV? v2

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  • Which is the "best" way to create/edit a mod in Civ IV? v2

    the title says it all. here's the details on what i mean by each of the options:

    WorldBuilder: includes using the in-game WorldBuilder and editing the WBS file
    XML: copying XML and building a mod by editing the XML
    Python: creating scripts, etc. using Python
    DLL: editing the DLL files
    it depends: it simply depends on what you're trying to accomplish. if you vote for this, i'd love it if u elaborated a little more in a post
    idk and idc: u aren't sure, you don't care, or u just aren't a modder

    i'd love it if u posted when u vote so i can get an idea of why u voted the way u did
    1
    WorldBuilder
    0.00%
    0
    XML
    0.00%
    0
    Python
    0.00%
    0
    DLL
    0.00%
    0
    it depends
    100.00%
    1
    idk and idc
    0.00%
    0
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