Patch 12l for Planetfall, the Alpha Centauri total conversion mod for Civ4 BtS, has been released. This patch needs to be applied on top of the main v12 file of Planetfall. It fixed the various bugs reported under patch k. It breaks savegames from the previous patch.
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To Aurora Borealis:
There are two common causes that prevent people from getting Planetfall to work:
1) they don't have patch 3.19
2) when using Windows Vista, they haven't disabled User Account Control (UAC)
1) they don't have patch 3.19
You wouldn't be the first one to say "But I'm absolutely sure I have the latest patch!!" and then it turns out you haven't. The automatic updater inside the game doesn't work correctly. If that's how you believe you got the latest patch, download the patch "again" from here and install it manually to be sure.
2) when using Windows Vista, they haven't disabled User Account Control (UAC)
Now you will ask "What is UAC and how do I disable it?"
This is answered here:
For Windows Vista
For Windows 7
Hope that helps.
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Maniac,
First of all, thank you for answer.
I'm using XP, so no problems with Vista.
Regarding the patch, that really is possible, since I've only downloaded and applied the latest patch to Planetfall itself, but not to Beyond the Sword, so I guess that's what's missing. Thanks again, I'll see to it.
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Patch 13f for Planetfall, the Alpha Centauri total conversion mod for Civ4 BtS, has been released. This patch needs to be applied on top of the main v13 file of Planetfall. Patch f is incompatible with games started under previous patches.
I had already uploaded a patch f earlier this week, but not yet announced it. It turns out I had included a file with a wrong theme reference in that patch, causing a GFC error. People who have already downloaded patch f before will have to redownload it to fix this error.
Changelog:
1. Updated Hyperian and Helian animations, and Greenhouse, Thorium and Commune graphics by Lord Tirian.
2. Updated building and cityset graphics by GeoModder.
3. Datalinks text by Pickly.
4. The Uranium resource has been renamed to Thorium.
5. Radiotrophic Fungus resource has been added. It provides +1 Planet in all bases.
6. Mount Planet now provides an Iridium resource.
7. Hydrothermal Vent has been added as a health resource.
8. The Rubidium resource has been removed.
9. The Hacker unit and specialist have been renamed to Datajack.
10. The Psion unit starts with the native Empath Song promotion for free.
11. Planetary Transit System secret project added at Superstring Theory. It creates a Dimensional Gate in every base.
12. The Biodomed civic now provides +1 energy to Kelp and no longer to Sea Mills and Tidal Harnesses.
13. Algaculture and Pressure Dome have switched positions in the tech tree. Its contents have been reshuffled.
14. Voting for and passing the resolution to expel Hybrids from Council sours relations with Hybrids.
15. Extra variety to artillery graphics added: graphics switch with certain special abilities. Thanks to White Rabbit.
16. 50-yearly Historian popup made more SMACish.
17. The military production modifier from Wealth is now correctly calculated.Last edited by Maniac; April 24, 2010, 06:39.
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Patch 13i for Planetfall, the Alpha Centauri total conversion mod for Civ4 BtS, has been released. This patch needs to be applied on top of the main v13 file of Planetfall. Patch i is incompatible with games started under previous patches.
Changelog:
1. Transcendence Victory added.
2. The Temple of Planet building now reduces the negative Planet effect of population by 25%.
3. The "corporation" effects of the Temple of Planet have been moved to the Brood Pit building.
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Patch 13l for Planetfall, the Alpha Centauri total conversion mod for Civ4 BtS, has been released. This patch needs to be applied on top of the main v13 file of Planetfall. Patch l is incompatible with games started under previous patches.
Changelog:
1. The BULL mod by EmperorFool has mostly been added.
2. Some BUG Python screen modifications have been added.
3. Better AI 1.01 by jdog5000 added.
4. A few SMAC diplomatic blurbs have been added.
5. The player can change his leader title under 'Your Details', so that he's not adressed as Sister or Lady during diplomacy.
6. Great Generals heal units on the same plot 10% per turn.
7. The Religious Victory has been removed.
8. Clinical Immortality now provides +1 nutrient to Doctors everywhere.
9. The Hunter Seeker Algorithm secret project has been added, allowing Bunkers to see Probe Teams (and allowing me to use an extra SMAC movie).
10. The Unity Hydroponics Bay now provides fresh water on all the player's owned plots, and a free Hydro Plant in each base. The +50% terraforming speed bonus has been removed.
11. When an Expansion era faction is founded, the human player is given the choice to abandon his old faction and continue playing as the new one.
12. Conquered bases can now be pillaged over several turns, each pillage providing credits and decreasing base population by 1.
13. When the Cult pillages a base, the Flowering Counter is increased a little and the pillager gains some XP equal to base's population size.
14. The whole Air Evac thingie has been removed.
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Version 14 of Planetfall, the Alpha Centauri total conversion mod for Civ4 BtS, has been released. This new version will break save games from previous versions.
Don't forget to reapply the SMAC fx and voices folder, and the movie files. A new version creates a new mod folder after all.
Changelog:
Spoiler:1. Angel and Consciousness cityset graphics by Lord Tirian added.
2. Eurocopter graphics used for special ability versions of the Chopper unit.
3. Hydrothermal Vent graphics added, by Lord Tirian.
4. Methane Ice graphics added, by GeoModder.
5. All bonus resources now have fitting gamefont icons, thanks to Lord Tirian.
6. New Coastal Guard, Cargo Foil, Gun Foil, Unity Foil, Supply Trawler and Leviathan graphics added by Lord Tirian.
7. Different graphics for the Destroyer with AAA Tracking or Accuracy special abilities, provided by GeoModder.
8. Datalink descriptions added for the factions and all remaining leaders, by Lord Tirian.
9. Dynamic Civics and Military Advisor Screens by NeseryozniyVET added.
10. The AI will put diplomatic pressure on you to sign peace with their friends, thanks to Afforess.
11. The AI will offer you trade deals, rather than only demand, to join a war against or stop trading with a third faction, thanks to Afforess.
12. Defensive pacts do not cancel when a war has been declared.
13. You only incur a relationship penalty for refusing to join another faction's war if you have a defensive pact with that faction.
14. Morgan can hurry buildings with credits 10% cheaper.
15. White elephants: Lal can build wonders 50% faster.
16. Negative Planet from population decreased by 25% in Consciousness bases. This trait has been removed from the Angels.
17. The Gaians get two unique buildings, Lover's Tryst (Rec Commons) and Paradise Garden (Park), which provide an Empath specialist slot in addition to the usual effects.
18. Centauri Meditation now requires (Archeology or Social Psych) and Xenobiology.
19. Social Psych now requires Defense Logistics or Xenobiology.
20. Bio-Engineering now requires Biogenetics or Information Networks.
21. Polymorphic Software now requires Information Networks or Renewable Energy.
22. Recycling now requires Ultraponics or Biogenetics.
23. Unit strength adjustments: Behemoth 7, Interceptor 3, Penetrator 5, Cruiser 10, Gravship 7, Bunker III 9.
24. If an artillery unit directly attacks a stack defended by another artillery unit, the stack does not suffer collateral damage.
25. When an artillery unit is damaged, the unit will no longer be chosen as the prefered defender against other artillery.
26. The ECM special ability and Spore Cloud morphosis now make its unit completely immune to collateral damage. The unit can't be targeted by ranged strikes. ECM is now only available for Vanguard and Boat units.
27. The Deep Radar ability no longer allows one to see Deep Pressure subs on trenches.
28. The Deep Pressure Hull ability now allows the unit to see other Deep Pressure subs on trenches. In addition the ability provides a 25% combat bonus on Ice.
29. The Metabolic Boost morphosis provides the Blitz ability.
30. New special ability added at Monopole Magnets: Zero Point Module. Provides Blitz. Available to Artillery, Cruiser and Vanguard units.
31. Needlejet units can pick the Antigrav Struts special ability.
32. The Antigrav Struts ability no longer allows double movement speed on water and along rivers.
33. The Nanometal Armour and Photon Wall special abilities no longer provide a +10% combat bonus versus Vanguard units.
34. Protectorates cannot join in a Transcendence victory.
35. The Transcendence council motion and civic now require 5 less Flowering Counter: respectively 75 and 80.
36. The Council Member civic now only gives a trade route bonus with other Council Members rather than all foreign factions.
37. The Military Academy has been removed. Instead there is now an Army, Naval and Air Force Academy which provides an extra special ability slot to different unitcombattypes.
38. Mind Worms are now more likely to spawn randomly than Spore Launchers.
39. F-16 graphics and textures by asioasioasio used for special ability versions of the Interceptor.
40. Native life now uses original SMAC combat sounds, by Lord Tirian.
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