Im not referring to declaring war, but instead the AIs use of troops. Again and again i see the AI squander opportunity by building and garrisoning huge amounts of troops.
In this shot, the barbarians have held Lyons for centuries, and a french force sufficent to retake the city is stationed in paris. But they just sit there, as they often do in all my games(betterAI+aggressive even does this).

Is there some miracle fix, a file i can edit quick and simple to allow the AI to take risks and use its troops? As it is its just hopeless, even BTS\aggressive couldnt play the conqueror if its life depended on it. My dream scenario would be an AI conquering a whole continent and running away with the game. Higher difficulty levels create an illusion of this happening, but in reality its just the AI having so many troops and earlier it can use them while maintaining its excessive garrisons.
In this shot, the barbarians have held Lyons for centuries, and a french force sufficent to retake the city is stationed in paris. But they just sit there, as they often do in all my games(betterAI+aggressive even does this).
Is there some miracle fix, a file i can edit quick and simple to allow the AI to take risks and use its troops? As it is its just hopeless, even BTS\aggressive couldnt play the conqueror if its life depended on it. My dream scenario would be an AI conquering a whole continent and running away with the game. Higher difficulty levels create an illusion of this happening, but in reality its just the AI having so many troops and earlier it can use them while maintaining its excessive garrisons.
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