I have a little problem with Mod:
I would like to prevent my City from the ability to build certain Buildings in certain circumstances (e.g. I want to create a new Wonder that gives you a chance to get a UB instead of the standard Building if you build a City Improvement in this City. This works with a python code that replaces the e.g. Walls with the Dun. Now I have the problem that after this replacement I’m able to build the Walls again. Is it possible to prevent my City from building the Walls again if it already has a foreign UB of the same kind?)
Thx for reading
I would like to prevent my City from the ability to build certain Buildings in certain circumstances (e.g. I want to create a new Wonder that gives you a chance to get a UB instead of the standard Building if you build a City Improvement in this City. This works with a python code that replaces the e.g. Walls with the Dun. Now I have the problem that after this replacement I’m able to build the Walls again. Is it possible to prevent my City from building the Walls again if it already has a foreign UB of the same kind?)
Thx for reading