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SolversEvents - extra random events for BtS

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  • SolversEvents - extra random events for BtS

    Following is a small release of my mod adding some extra events to the game. It's something I toyed with during development of BtS and is largely intended as an addition to my event modding guide. This first release is quite small, although I hope to be able to include some more interesting events later.

    The release includes these new events:

    Civ Game
    Immigrants
    Healing Plant
    Great Beast
    Controversial Philosopher
    Jail Security
    Defecting Agent
    Discovered Infiltrator
    Nuclear Protest
    Better Coal
    Broken Dam
    Rabbi's Writings
    Golden Buddha
    Preaching Researcher
    Toxcatl
    Dissident Priest
    Industrious Villagers
    Rogue Radio station
    Anti-monarchists
    Impeachment

    Not to spoil anything, but I think that the Discovered Infiltrator event is a pretty good one and unlike most events that are in.

    A small balance tweak included for the Comet Fragment event. I believe balance to be important for events. The mod also includes code for the Slave Revolt Warning thing mentioned in my modding guide, but it's not active. Updates coming later if people are interested in new events / quests

    To install, unzip in your BtS mod folder and select the mod in-game.
    Attached Files
    Last edited by Solver; August 19, 2007, 12:32.
    Solver, WePlayCiv Co-Administrator
    Contact: solver-at-weplayciv-dot-com
    I can kill you whenever I please... but not today. - The Cigarette Smoking Man

  • #2
    Cool

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    • #3
      Yeah, thanks for these. I'm hoping there's more people who get involved in making events for the game.

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      • #4
        First post updated with a newer version.
        Solver, WePlayCiv Co-Administrator
        Contact: solver-at-weplayciv-dot-com
        I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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        • #5
          Sweet. ....good guide btw
          if you want to stop terrorism; stop participating in it

          ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

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          • #6
            If you read the guide, then get event modding
            Solver, WePlayCiv Co-Administrator
            Contact: solver-at-weplayciv-dot-com
            I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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            • #7
              downloaded
              Campeón 2006 Progressive Games
              civ4 mods: SCSCollateral GrayAgainstBlue ProperCrossings
              civ3 terrain: Irrigations Roads Railroads Borders Multimine Sengoku Napoleonic

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              • #8
                Are these compatible with RFC?

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                • #9
                  You would need to manually merge it, as you can't load two mods at once, but I guess it would be. Then again, it's my personal opinion that random events don't generally fit in well in RFC.
                  Solver, WePlayCiv Co-Administrator
                  Contact: solver-at-weplayciv-dot-com
                  I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                  • #10
                    what does the immigrant event do?
                    Formerly known as "E" on Apolyton

                    See me at Civfanatics.com

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                    • #11
                      Not what you wish it would It's just +1 pop in a city.
                      Solver, WePlayCiv Co-Administrator
                      Contact: solver-at-weplayciv-dot-com
                      I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                      • #12
                        no culture percent change?
                        Formerly known as "E" on Apolyton

                        See me at Civfanatics.com

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                        • #13
                          No.
                          Solver, WePlayCiv Co-Administrator
                          Contact: solver-at-weplayciv-dot-com
                          I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                          • #14
                            are these ones that didn't make it through to Gold?
                            ModCastNewest Episode!
                            Beyond the Sword: Road to War Art Development

                            Second Revolution 3.0 Creator

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                            • #15
                              What do you mean? These are ones I came up with myself...
                              Solver, WePlayCiv Co-Administrator
                              Contact: solver-at-weplayciv-dot-com
                              I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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