Hi all,
I'm currently doing an update to my Age of Discovery scenario and require some testers to sign up. So if you liked the original AoD, then this update will blow you out of the water. Among other fixes such as slowing native growth (no settlers), new unit graphics to make each type unique in appearance and other minor fixes (AI/texts/etc) there is a brand new concept.
Please indicate your interest to test this update by posting in this thread.
Introducing: Pirates & Traders!
This brand new concept on the Civ4 scene will bring a new perspective and strategy to the Age of Discovery scenario.
Players can now build pirates (caravels/galleons/frigates) to sail the High Seas plundering at will. Pirates have their nationality hidden so you do not know who owns them.
In the same line as Colonization, whenever you hook up a resource in the New World traders will begin to transport it back to Europe. Traders will automatically leave the New World and sail back to Europe (caravels/galleons/indiamen).
Pirates are able to raid these traders to steal gold from the trader's owner. No declaration of war required! Players with military ships (caravel/galleon/frigate/SotL/ironclad) can attack these pirate ships, discovering who owns them. This will result in war!
So strap yourself in for the wildest ride on the Spanish Main, with pirating, traders and increased wars!
Dale
EDIT: New test version http://s23.quicksharing.com/d/844427...07/AoD1.12.zip
I'm currently doing an update to my Age of Discovery scenario and require some testers to sign up. So if you liked the original AoD, then this update will blow you out of the water. Among other fixes such as slowing native growth (no settlers), new unit graphics to make each type unique in appearance and other minor fixes (AI/texts/etc) there is a brand new concept.
Please indicate your interest to test this update by posting in this thread.
Introducing: Pirates & Traders!
This brand new concept on the Civ4 scene will bring a new perspective and strategy to the Age of Discovery scenario.
Players can now build pirates (caravels/galleons/frigates) to sail the High Seas plundering at will. Pirates have their nationality hidden so you do not know who owns them.
In the same line as Colonization, whenever you hook up a resource in the New World traders will begin to transport it back to Europe. Traders will automatically leave the New World and sail back to Europe (caravels/galleons/indiamen).
Pirates are able to raid these traders to steal gold from the trader's owner. No declaration of war required! Players with military ships (caravel/galleon/frigate/SotL/ironclad) can attack these pirate ships, discovering who owns them. This will result in war!
So strap yourself in for the wildest ride on the Spanish Main, with pirating, traders and increased wars!
Dale
EDIT: New test version http://s23.quicksharing.com/d/844427...07/AoD1.12.zip
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