Is there a way to make it so that barbarians can't get anymore advanced then Archer units?
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Barbarian Units
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Look in Assets\XML\Civilzations\Civ4CivilizationInfos.xml For CIVILIZATION_BARBARIAN there's a whole lot of code like
Code:< Unit > < UnitClassType >UNITCLASS_SETTLER UnitClassType> < UnitType >NONE < /Unit > < Unit > < UnitClassType >UNITCLASS_SCOUT< / UnitClassType> < UnitType >NONE< / UnitType> Unit>
< UnitClassType >UNITCLASS_INFANTRY< / UnitClassType > < UnitType >NONE< / UnitType> < /Unit> < UnitClassType >UNITCLASS_SAM_INFANTRY < / UnitClassType > < UnitType >NONE UnitType>
Those units are, IIRC, Longbowman and Rifleman for defense, and if you want to count offensive units, Axemen, Macemen, Horse Archers and Swordsmen.Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
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