I used to MOD civ 2 a LOT for my own enjoyment. It was simple. I could borrow from other mods and combine and make my own additions etc.
Civ 3 I didnt bother.
Civ 4 is FANTASTIC... but I do have some chages I'd like make.
A few simple things I'd like to do :
- Increase Stealth Bomber range (by a lot) On a huge map I would like to be able to recon/bomb another continent. Bombers in rl today have almost global range (considering in flight refuelling and such) I'd like to simulate that extended range.
- Terraforming Unit. Would like a worker that can turn land into something else. ie: desert to plains. Would make for good "mars" scenario.
- and I guess the last thing I always wanted but have never seen in civ yet is true HELICOPTER units. ie: units that can travel over land/sea/etc but must land at a city before x turns (fuel) runs out. I'd make an attack version and then a transport version.
Are these things doable in civ 4 by average joe ?
Civ 3 I didnt bother.
Civ 4 is FANTASTIC... but I do have some chages I'd like make.
A few simple things I'd like to do :
- Increase Stealth Bomber range (by a lot) On a huge map I would like to be able to recon/bomb another continent. Bombers in rl today have almost global range (considering in flight refuelling and such) I'd like to simulate that extended range.
- Terraforming Unit. Would like a worker that can turn land into something else. ie: desert to plains. Would make for good "mars" scenario.
- and I guess the last thing I always wanted but have never seen in civ yet is true HELICOPTER units. ie: units that can travel over land/sea/etc but must land at a city before x turns (fuel) runs out. I'd make an attack version and then a transport version.
Are these things doable in civ 4 by average joe ?
Comment