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[MOD]CivBloo's Basics

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  • [MOD]CivBloo's Basics

    Here's my Basics Mod with religions founded per vanilla Civ4:




    Included:

    United Nations Mod
    Still-Portrait Mod
    ActualQuotesDiplomacy Text Mod
    BadRonald's Custom Colors and Flags
    EraSplashesMod


    THE NATIONS:

    The names of the countries have been altered to correspond with the new flags; and these (by short description) are:

    U.S.A.
    Iraq
    Mexico
    China
    Egypt
    Britain
    France
    Deutschland
    Greece
    Peru
    India
    Japan
    Central Africa
    Mongolia
    Iran
    Italy
    Soviet Union
    Spain

    Minor Nations are now called Rebel Nations, and Barbarians are Dissidents.

    RELIGION CHANGES:

    All religion-based changes in the game have been textual only, not graphic, so you still see the original icons but with different names. The religions are:

    Judaism
    Catholicism (for Christianity)
    Islam
    Orthodoxy (for Hinduism)
    Buddhism
    Paganism - includes all polytheistic religions - (for Confucianism)
    Illuminism (a kind of futurist new-agey religion for Taoism)

    CIVICS CHANGES:

    Totalitarianism (was Despotism)
    Monarchy (was Hereditary Rule)
    Republic (was Representation)
    Martial Law (was Police State)
    Democracy (was Universal Suffrage)

    Clans (was Barbarism)
    Feudal Territories (was Vassalage)
    Bureacratic Government
    Nationalist Government
    Free Speech

    Tribal Society (was Tribalism)
    Slavery
    Peasantry (was Serfdom)
    Aristocracy (was Caste System)
    Emancipation

    Decentralization
    Controlled Economy (was Mercantilism)
    Free Market
    Communist Economy (was State Property)
    Enviornmentalism

    Tribal Religion (was Paganism)
    Organized Religion
    Theocracy
    Separation of Church & State (was Pacifism)
    Religious Tolerance (was Free Religion)


    As a side note, tech changes have been made where appropriate; for example, philosophy has been converted to Atheism, which leads to construction of the Wonder, Darwinism (which replaces Angkor Wat).

    OTHER CHANGES

    A couple of the resources have been changed. There are drug resources in the mod as well. These are opium, hashish, and cocaine, all of which have been popular trade resources for centuries. Also some of the improvements have been renanmed but no significant changes were made, for instance I've got "Shops" instead of "Market" and "Scholars" for "Library".


    -CivBloo
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