Here's an idea I'd like to see either for a civic or a wonder.
When you change to this as yet unnamed civic or build this wonder, the culture is redistributed evenly throughout your civilization. This could radically alter the borders of your civilization but this is the way I envision it would work.
1. Any cumulated culture points would be immeditately redistributed evenly thoughout all your cities. This may drastically alter the borders. Some may shrink and others may expand.
2. Any future culture is automatically also distributed evenly throughout your citites (rounded down).
3. This effect would end once either the wonder expires or you change the associated civic.
4. Under this option, for game balance there may be need to be some sort of penalty - perhaps some culture is lost in the redistribution due to corruption which may or may not be offset by anti-corruption buildings.
5. Perhaps once this effect is over, cities would automatically return to their former cumulative or "real" culture points or perhaps not - perhaps the effect is permanent.
The repercussions of this in gameplay could be quite major. Whenever you build a new city, for instance, you get some instant culture for that new city but it will take some away from your other cities so there may be some expansion and shrinkage of borders all at once.
The question is for those who have being doing mods etc - is this idea possible in the code? Can anyone tell me please? I'd love to see this idea implemented somehow.
When you change to this as yet unnamed civic or build this wonder, the culture is redistributed evenly throughout your civilization. This could radically alter the borders of your civilization but this is the way I envision it would work.
1. Any cumulated culture points would be immeditately redistributed evenly thoughout all your cities. This may drastically alter the borders. Some may shrink and others may expand.
2. Any future culture is automatically also distributed evenly throughout your citites (rounded down).
3. This effect would end once either the wonder expires or you change the associated civic.
4. Under this option, for game balance there may be need to be some sort of penalty - perhaps some culture is lost in the redistribution due to corruption which may or may not be offset by anti-corruption buildings.
5. Perhaps once this effect is over, cities would automatically return to their former cumulative or "real" culture points or perhaps not - perhaps the effect is permanent.
The repercussions of this in gameplay could be quite major. Whenever you build a new city, for instance, you get some instant culture for that new city but it will take some away from your other cities so there may be some expansion and shrinkage of borders all at once.
The question is for those who have being doing mods etc - is this idea possible in the code? Can anyone tell me please? I'd love to see this idea implemented somehow.
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