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Altering what terrain can have cities?

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  • Altering what terrain can have cities?

    Anyone know where in the XML's I could alter this? I want to make it so that cities can only be build on specific terrain, let's say SNOW for example. I alter the look of the snow and place it myself on a map, only where i want possible city sites to be.

    If played on a HUGE highland map or the like, this gives me the ability to control the # of cities in the world for setting up an ideal colonization map or interesting higihland map.

    Imagine really having to think about road/rail networks and city connections, barracading, and patrolling.

    Any help appreciated. Thanx!
    -Peyoan

  • #2
    it's in civ4terraininfos

    modify the bFound attribute in civ4terraininfos.
    1 == allowed to found on this terrain
    0 == not allowed to found on this terrain
    Check out SmartMap: my ultra flexible map generator for civIV.
    http://apolyton.net/forums/showthrea...hreadid=147547

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    • #3
      thanx a ton!

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