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POLL: Drugs in Civ 4--Should They be New Resources?

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  • POLL: Drugs in Civ 4--Should They be New Resources?

    greenday_234 has suggested that I mod illicit drugs into Civ 4 (see thread http://apolyton.net/forums/showthrea...readid=146242, if you like). I had given some thought to beer and hard liquor, and now I want to see what the community here thinks about adding these kind of resources. If the demand is there, I'll start putting something together.

    EDIT: This is not meant to stimulate a discussion on the moral or ethical issues of drugs or their recreational use; this is meant to be an objective discussion.
    36
    Yes, implement them as resources.
    30.56%
    11
    Yes, but only beer and liquor.
    2.78%
    1
    Yes, but only illicit drugs (opiates, marijuana, etc.,).
    16.67%
    6
    No, adding drug resources is a bad idea.
    36.11%
    13
    Banana (peels shouldn't be smoked).
    13.89%
    5
    Last edited by rjwoer; January 1, 2006, 18:50.
    One of these days I'll make 501 posts, and you won't have to look at my silly little diplomat anymore.
    "Oh my God, what a fabulous room. Are all these your guitars?"

  • #2
    Although I don't condone drug usage......drugs as a resource is/are a reality in the world as we know it. Many civilizations have used them for religious/medicinal purpouses for years.

    Comment


    • #3
      Sorry....double post

      Comment


      • #4
        I dont realy see a need for Alcohol based ones to be resorces, every culture has done this with what ever they could get their hands on from Rice, Hops, Grapes and Agaves (techila). Its basicaly a given that your Civilization is using Alcohol and dosn't need a resorce.

        As for the illict drugs I think "Opiates" or "Opium" would be good for its long history. Coca and Marajuana as well.

        And as long as were looking at Drugs lets consider leagal ones as well. Chocolate is by an reasonable meashure a drug and its use a a stimulant along with Coffe was a major part of the industrial revolution. The trade is huge and definatly deserves to be in the game. Come on your craving some right now
        Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche

        Comment


        • #5
          Sure add Cocaine and Meth, Opiates and Marijuana

          Then watch the rise and fall of happiness

          Like if you have an excess of cocaine once a week happinness is at a high but worker (production) suffers

          Marijuana for a drug, people maintain a happiness level, not increase not decreased, and the food consumption should be doubled (munchies...eh?) productioon gradually tapers off and perhaps somehow you could make research flip flop back and forth due to inability to make an informed decision

          Meth..make super production but at a very high cost and after say 4 turns of awesome super production the civilizaion gets a severe penaly for sleeping then when it comes out of slumber the focius is not on production but on who is walking about our civilization, and why does everyone want to pick on me, ect.

          Sure just get it right on the side effects



          Hi, I'm RAH and I'm a Benaholic.-rah

          Comment


          • #6


            I'll keep those in mind


            And Impaler, that's a good point about fermenting alcohol from whatever grain or plant resource is available and simply adding yeast to react with the sugars. So yeah, I can see how leaving Beer and Liquor out makes sense.
            One of these days I'll make 501 posts, and you won't have to look at my silly little diplomat anymore.
            "Oh my God, what a fabulous room. Are all these your guitars?"

            Comment


            • #7
              As I have read some of the previous posts I find that I agree with leaving out hard liqour given points posted earlier on this forum. However I still do believe that we should find a way appropriately to add illecit drugs, Badtz Maru on my related forum lays out some pretty good ideas on how to add drugs appropraitely, though many of them are not possible without SDK, I still think its worth a look to begin the brain storming process. I suggest that everyone take a look at his post and then maybe we can begin to discuss how to implement drugs.

              Also I think there are some great opportunities through use civics and the UN that would add to the game play without too much clutter.

              Thanx again.
              As long as people believe in absurdities they will continue to commit
              atrocities.
              - Voltaire

              Comment


              • #8
                Originally posted by Impaler[WrG]
                I dont realy see a need for Alcohol based ones to be resorces, every culture has done this with what ever they could get their hands on from Rice, Hops, Grapes and Agaves (techila). Its basicaly a given that your Civilization is using Alcohol and dosn't need a resorce.

                As for the illict drugs I think "Opiates" or "Opium" would be good for its long history. Coca and Marajuana as well.

                And as long as were looking at Drugs lets consider leagal ones as well. Chocolate is by an reasonable meashure a drug and its use a a stimulant along with Coffe was a major part of the industrial revolution. The trade is huge and definatly deserves to be in the game. Come on your craving some right now
                huzza wha? Chocolate is a drug?
                "Compromises are not always good things. If one guy wants to drill a five-inch hole in the bottom of your life boat, and the other person doesn't, a compromise of a two-inch hole is still stupid." - chegitz guevara
                "Bill3000: The United Demesos? Boy, I was young and stupid back then.
                Jasonian22: Bill, you are STILL young and stupid."

                "is it normal to imaginne dartrh vader and myself in a tjhreee way with some hot chick? i'ts always been my fantasy" - Dis

                Comment


                • #9
                  and as I pondered the "gameplay" aspect, I am actually, unfortunately an expert on technical advice for this very area, no more in R/L thanks to my Lord Jesus Christ but for game play and realism

                  Terrain Improvements

                  Farm for Marijuana,

                  house for Cocaine

                  Lab for Meth which if attacked should,in all reality explode and take out several adjacent tiles, effectively contaminating them, due to volitilaty of P2P


                  Special Subversive Units

                  Gangs to function similiar to that of missionaries with abilities to overtake the crack houses and take some profit from you

                  Street Dealers with levels of experience that could operate to entice your crack houses to be more appealing thus increasing revenue but also causing civil unrest in your communtiy, possibly expanding to the better the money you make the more chances you have of the GANG unit coming in and causing you POP Count loss and periods of unrest within your city


                  Just wanna make it as real as is possible

                  Gramps "Been there, done that, got the busted soul to prove it" Troll

                  These are just a few "Realities" for your [MOD]
                  Hi, I'm RAH and I'm a Benaholic.-rah

                  Comment


                  • #10
                    Gangs to function similiar to that of missionaries with abilities to overtake the crack houses and take some profit from you

                    Street Dealers with levels of experience that could operate to entice your crack houses to be more appealing thus increasing revenue but also causing civil unrest in your communtiy, possibly expanding to the better the money you make the more chances you have of the GANG unit coming in and causing you POP Count loss and periods of unrest within your city
                    Except that those are realities only because of the illegal nature of drugs. If we were to implement them as resources and trade them legitimately (legalize and tax, if you will), the crime element would be negligable: when's the last time you heard about a nicotine crime wave?

                    Still rather humorous, though
                    One of these days I'll make 501 posts, and you won't have to look at my silly little diplomat anymore.
                    "Oh my God, what a fabulous room. Are all these your guitars?"

                    Comment


                    • #11
                      I think that they are enough resources in the game !
                      For liquor-like (beverage), there is already grapes and wine.

                      Now if you want to create a kind of prohibition mod, you can change all the available resources into drugs !
                      Si vis pacem, para bellum (9 mm)

                      Comment


                      • #12
                        Originally posted by rjwoer




                        Still rather humorous, though
                        Unless your involved, then its not so funny
                        Ok

                        Just wanna add some technical expertise so we get all the desired "realism effects"
                        Hi, I'm RAH and I'm a Benaholic.-rah

                        Comment


                        • #13
                          That decides it then. Thanks to all who participated. Looks like the demand for drug resources is low, and as I think more on it I don't feel it fits the personality of the game anyway. Overall I'm not compelled to pursue this any longer.
                          One of these days I'll make 501 posts, and you won't have to look at my silly little diplomat anymore.
                          "Oh my God, what a fabulous room. Are all these your guitars?"

                          Comment


                          • #14
                            Beer/liquor is a technology not a resource! Any civilization in the world that had mastered fermentation or distillation could turn any grain or fruit (such as, ahem, wheat, rice, or grapes) into alcohol.

                            As for "illegal" drugs, well, that's sort of what spices are.
                            Esquire

                            Comment


                            • #15
                              No one is arguing that. Any fool knows alcohol is fermented from other resources like agave, wheat, corn, rye, barley, grapes. Nevertheless, it takes these resources to produce alcohol.

                              That is like complaining they called it "wine" instead of "grapes." Sigh . . .

                              (Not to mention the crux of this poll was illicit drugs.)
                              One of these days I'll make 501 posts, and you won't have to look at my silly little diplomat anymore.
                              "Oh my God, what a fabulous room. Are all these your guitars?"

                              Comment

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