I was wondering if it were possible, or even worth while, to implement a system of promotions for workers.
Obviously it would have to be completely different then the existing promotion tree as they are non combatant.
I was thinking of having promotions such as: Work 25% faster then 50% faster, build roads faster -1 turn, build cottages faster, mines faster, windmills faster and so forth with -1 turn. +1 movement, withdrawal chance if attacked, things like those.
But again as they are non combatant a different method of earning xp would be needed. I was thinking that each time they build an improvement that there would be a % chance that they get 1xp point with the % chance decreasing as they go up in experience. Also they wouldn't get xp from barracks or theocracy but perhaps from the university building and serfdom civic.
That way over time your older workers would be more efficient and they could become specialists at building certain improvements. Also it may make things more interesting when improving your empire instead of automating them and for people who like to focus on building up their empire more then going to war.
I was just thinking about this at work today and thought I would plop it down. I really have no idea how to mod anything much less this but would like some feedback/ideas. I don't know if anyone has brought this up before but I didn't find a related topic when I did a search.
Obviously it would have to be completely different then the existing promotion tree as they are non combatant.
I was thinking of having promotions such as: Work 25% faster then 50% faster, build roads faster -1 turn, build cottages faster, mines faster, windmills faster and so forth with -1 turn. +1 movement, withdrawal chance if attacked, things like those.
But again as they are non combatant a different method of earning xp would be needed. I was thinking that each time they build an improvement that there would be a % chance that they get 1xp point with the % chance decreasing as they go up in experience. Also they wouldn't get xp from barracks or theocracy but perhaps from the university building and serfdom civic.
That way over time your older workers would be more efficient and they could become specialists at building certain improvements. Also it may make things more interesting when improving your empire instead of automating them and for people who like to focus on building up their empire more then going to war.
I was just thinking about this at work today and thought I would plop it down. I really have no idea how to mod anything much less this but would like some feedback/ideas. I don't know if anyone has brought this up before but I didn't find a related topic when I did a search.
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