I have made a new leader Trait called Scientific and its almost ready to release, just wanted to get some feedback on what people think a good balanced amount of Reserch bonus would be?
This will be the same kind of Bonus you get from Buildings a % incresse Bonus but its their for all your cities all the time from day 1 (I mean year 4000BC). In addition I think it should give half price to Libraries and Observatories.
I think 20% at most otherwise it could be realy overpowering. This will ofcorse need some play testing, I just want to get a good idea of the starting point. If a % bonus is too good then a flat per city bonus (like the +2 culture bonus) might be aplicable.
On a related note I was noticing that Units seem to have the same tag that Buildings use for their Trait related bonuses, hypotheticaly different units could be cheaper under a particular leader Trait. So cheaper Missionaries for a Spiritual leader or cheaper Settlers for an Expantionist leader would be possible. Do thouse sound like usefull additions?
This will be the same kind of Bonus you get from Buildings a % incresse Bonus but its their for all your cities all the time from day 1 (I mean year 4000BC). In addition I think it should give half price to Libraries and Observatories.
I think 20% at most otherwise it could be realy overpowering. This will ofcorse need some play testing, I just want to get a good idea of the starting point. If a % bonus is too good then a flat per city bonus (like the +2 culture bonus) might be aplicable.
On a related note I was noticing that Units seem to have the same tag that Buildings use for their Trait related bonuses, hypotheticaly different units could be cheaper under a particular leader Trait. So cheaper Missionaries for a Spiritual leader or cheaper Settlers for an Expantionist leader would be possible. Do thouse sound like usefull additions?
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