I wanted to advance an idea about creating a mod that would allow the production of "synthetic oil".
The idea is that oil is such a vital reource and not being able to come by it is terribly stifeling to your game.
I was thinking that maybe through the use of a building that consumes a regular resource (maybe two, one health, one happy) it would be possible for a civ to produce oil based units in that city. Or maybe buld up to two/three oil based units simultaneously in different cities. This would obviously need to be tuned to some degree based on the cost of the building (or maybe National Wonder).
Just wanted to throw this idea out and see what people thought about it.
The idea is that oil is such a vital reource and not being able to come by it is terribly stifeling to your game.
I was thinking that maybe through the use of a building that consumes a regular resource (maybe two, one health, one happy) it would be possible for a civ to produce oil based units in that city. Or maybe buld up to two/three oil based units simultaneously in different cities. This would obviously need to be tuned to some degree based on the cost of the building (or maybe National Wonder).
Just wanted to throw this idea out and see what people thought about it.
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