I've been thinking (uh-huh) about how to implement a more realistic MAD situation in Civ4.
During our real history, nukes started out as relatively weak (hiroshima bomb had 25k TNT equiv. and the nagasaki bomb was a little stronger), but got more powerful as technology and understanding of the atom increased. I believe we now have bombs that are 1000x as powerful as the hiroshima bomb, no?
A way to reflect this in Civ4 would be to make nukes more powerful with every nuke dropped. Kinda like a +1 modifier. Bomb#1 starts with a power rating of 1, and bomb #10 will be 10 times as strong. This would have to be a global counter, taking into consideration all nukes droped, not just those of one civ.
MAD is reflected in this setup as such, that the aggressor in a nuclear war will always have the weaker bombs, and will face more powerful retaliation strikes.
Since i have no clue how nukes work in Civ4, my question is, is something like this possible?
During our real history, nukes started out as relatively weak (hiroshima bomb had 25k TNT equiv. and the nagasaki bomb was a little stronger), but got more powerful as technology and understanding of the atom increased. I believe we now have bombs that are 1000x as powerful as the hiroshima bomb, no?
A way to reflect this in Civ4 would be to make nukes more powerful with every nuke dropped. Kinda like a +1 modifier. Bomb#1 starts with a power rating of 1, and bomb #10 will be 10 times as strong. This would have to be a global counter, taking into consideration all nukes droped, not just those of one civ.
MAD is reflected in this setup as such, that the aggressor in a nuclear war will always have the weaker bombs, and will face more powerful retaliation strikes.
Since i have no clue how nukes work in Civ4, my question is, is something like this possible?
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