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  • Victory conditions

    I haven't checked the files, but does anyone know if it's possible to add extra ways of winning the game?

    I don't know Python, and at the moment I don't have time to learn it (but it's on my to-learn list), and I haven't really studied any of the files, so that's why I'm just asking


    The thing I'd like to see in the game is the possibility to win the game using religion, where the victory conditions are:
    - Own ALL holy cities
    - Your state religion should be spread to 90% of all cities



    Has anyone seen if it would be possible to mod such into the game?
    This space is empty... or is it?

  • #2
    Not exactly as you say but:

    Civilization IV: Religious Victory
    A small modification that allows religious victory. A religious victory can be obtained by controlling a Holy City and spreading the religion of that Holy City to sixty six percent (66%) of the world's population. There are minimum requirements for achieving a religious victory, I think they...

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    • #3
      Thx
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