For the sake of consistency with Civ4, call them Great Generals (GG's) instead of Great Leaders.
The simplest way to implement Great Generals to be essentially similar to Civ3's Great Leaders in a way that fits in decently with the Civ4 model would, IMO, be to have a national bank of "Great General points". This would be basically the same as each individual city's bank of Great Leader points, but when filled it would create the GG in the capital city (or in a random city). Every time a unit earned experience points, they would be added to the national bank. The GG would, if added as a specialist to a city, give some bonus (probably +1) to the experience of all units produced in the city. Its other special function could be to create Civ3-style armies, though that would be significantly more difficult to implement.
Civ3-style armies would require the SDK Firaxis has yet to release; I'm pretty sure implementing GG's in this model at all would require it, but I don't know the full power of the XML files.
The simplest way to implement Great Generals to be essentially similar to Civ3's Great Leaders in a way that fits in decently with the Civ4 model would, IMO, be to have a national bank of "Great General points". This would be basically the same as each individual city's bank of Great Leader points, but when filled it would create the GG in the capital city (or in a random city). Every time a unit earned experience points, they would be added to the national bank. The GG would, if added as a specialist to a city, give some bonus (probably +1) to the experience of all units produced in the city. Its other special function could be to create Civ3-style armies, though that would be significantly more difficult to implement.
Civ3-style armies would require the SDK Firaxis has yet to release; I'm pretty sure implementing GG's in this model at all would require it, but I don't know the full power of the XML files.
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