Announcement

Collapse
No announcement yet.

Idea: reasorce that changes w/tech

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Idea: reasorce that changes w/tech

    What I mean is a reasorce that changes effects with tech changes...

    Example: Glass Sand: always visible, with Montheism gives extra happiness for each religious structure, with Optics gives extra research, with Computers gives extra production.

    I'm not programmer enough to implement this idea, does anyone think it's possible?

  • #2
    In this case, you could make buildings (Cathedral, Observatory, Laboratory) either require Glass Sand, or give bonuses for it.
    The difference between industrial society and information society:
    In an industrial society you take a shower when you have come home from work.
    In an information society you take a shower before leaving for work.

    Comment

    Working...
    X