The Aztec UU is lame. +25% jungle defense?? come on! Could someone give a little love to the Aztecs in the form of an improved UU?
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Jaguars suck
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Well, playing on a tropic map with Aztec ingame I found it hard to overcome those Jaguars while they were moving through forests/jungles to get at my cities.
I lost that game.
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Well, Jaguars would be good IF you got lucky and started around a lot of jungle. If not, well you don't HAVE to be the Aztecs you know. You could be America and get SEALs!
I don't know what I've been told!
Deirdre's got a Network Node!
Love to press the Buster Switch!
Gonna nuke that crazy witch!
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Unlike all the other UU's, jaguars have a lower attack rating than the unit they replace. This is more than made up for when they defend in jungles. But only then.
This means that building a city in the jungle next to the aztecs is asking for trouble, which is how it should be.
The real advantage of the jaguars though, is that they don't require iron. This makes up for their lower attack, as they can be built earlier, and can always be built.
They're a good choice for a purely agressive early strategy, and go very well with slavery (and later theocrassy).
Of course, the best way to defeat an attacking swarm of jaguars is NOT to attack them in the jungle (or even in forrests/hills) but to block/counter them with cats and axmen (which are available before jaguars). If there is nothing but jungle between the jaguars and your cities...the 10% city bonus they get is much less than the 25%+25% or whatever it is jungle bonus, even if your city has no culture
The Roman Kings scenario is now ready for play: http://apolyton.net/forums/showthrea...tin.com/forum/
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