So I created a mod that makes a transport chopper.
Attack 16 (+25% vs. Melee, Archer, Mounted)
Move 5
Ignores Terrain
Cost 180
Cargo 2 : Only carries Infantry, Marines, and Navy SEALs.
30% Withdraw Chance
It's sweet! Works perfectly! No new graphics, but choppers taking wounded SEALs back to base and dropping off fresh reinforcements is awesome! Only problem is that after setting the appropriate promotion options the only one that seems to work is Combat I. Nothing else. I wanted these units to be eligible for Medic. (Red Cross Choppers )
It doesn't seem all that complicated, but anyone have a clue what would allow Combat I to work but no others? Other units still upgrade fine. I started over from scratch, and it improved (I couldn't upgrade the choppers at all the first time), but I know I'm missing something simple...
Not sure what you need, but here's what I've done:
Link to post
Anyone have any suggestions?
Thanks!
Attack 16 (+25% vs. Melee, Archer, Mounted)
Move 5
Ignores Terrain
Cost 180
Cargo 2 : Only carries Infantry, Marines, and Navy SEALs.
30% Withdraw Chance
It's sweet! Works perfectly! No new graphics, but choppers taking wounded SEALs back to base and dropping off fresh reinforcements is awesome! Only problem is that after setting the appropriate promotion options the only one that seems to work is Combat I. Nothing else. I wanted these units to be eligible for Medic. (Red Cross Choppers )
It doesn't seem all that complicated, but anyone have a clue what would allow Combat I to work but no others? Other units still upgrade fine. I started over from scratch, and it improved (I couldn't upgrade the choppers at all the first time), but I know I'm missing something simple...
Not sure what you need, but here's what I've done:
Link to post
Anyone have any suggestions?
Thanks!
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