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Choplifter mod, working but...

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  • Choplifter mod, working but...

    So I created a mod that makes a transport chopper.

    Attack 16 (+25% vs. Melee, Archer, Mounted)
    Move 5
    Ignores Terrain
    Cost 180
    Cargo 2 : Only carries Infantry, Marines, and Navy SEALs.
    30% Withdraw Chance

    It's sweet! Works perfectly! No new graphics, but choppers taking wounded SEALs back to base and dropping off fresh reinforcements is awesome! Only problem is that after setting the appropriate promotion options the only one that seems to work is Combat I. Nothing else. I wanted these units to be eligible for Medic. (Red Cross Choppers )

    It doesn't seem all that complicated, but anyone have a clue what would allow Combat I to work but no others? Other units still upgrade fine. I started over from scratch, and it improved (I couldn't upgrade the choppers at all the first time), but I know I'm missing something simple...

    Not sure what you need, but here's what I've done:

    Link to post

    Anyone have any suggestions?

    Thanks!

  • #2
    is your civ an "agressive" if so this could make the chopper get combat 1 if it is in firearms category

    Comment


    • #3
      Tested with the USA. Can choose Combat I, just nothing else.

      Comment


      • #4
        Fixed it!

        removing the comments from the PromotionInfo file seems to have worked.
        PHP Code:
        <!-- CHOPPER -->
        <
        UnitCombat>
        <
        UnitCombatType>UNITCOMBAT_CHOPPER</UnitCombatType>
        <
        bUnitCombat>1</bUnitCombat>
        </
        UnitCombat>
        <!-- 
        CHOPPER --> 
        A bug maybe? Anyway, I'm going to work on the mod some more tomorrow then release... Thanks all!

        Comment

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