The only mod for this game I am really really wanting is one to give workers a teraform ability ala CIV2. I've found places in the XML that appear to define what workers can build as afar as terain improvements. I have found another spot in the XML that appears to define the different improvements themselves (as far as the button icon at the bottom and such). And I see in the SDK documentation where the functions are that would allow me to change the terrain type.
What I don't know is:
1. The SDK is going to be released next year...so I assume there is no way yet to change the terrain type at a given X,Y coordinate?
2. I have no clue what gets called when I actually try to perform the teraform action. I know form looking at the SDK that there is a function attached to the terain that returns a true/false depending on if a given improvement is allowed on that type of terain. I'd need to make sure the teraform build is allowed on the appropriate terain types. I also need to actually handle the teraform operation once it has been selected, and I am unsure where to go abou this.
Anyone have any idea of where to start?
What I don't know is:
1. The SDK is going to be released next year...so I assume there is no way yet to change the terrain type at a given X,Y coordinate?
2. I have no clue what gets called when I actually try to perform the teraform action. I know form looking at the SDK that there is a function attached to the terain that returns a true/false depending on if a given improvement is allowed on that type of terain. I'd need to make sure the teraform build is allowed on the appropriate terain types. I also need to actually handle the teraform operation once it has been selected, and I am unsure where to go abou this.
Anyone have any idea of where to start?
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