In the history of humankind, people always had a certain hatred against others beliefs/cultures/races etc., and entire groups are massacred because of this.
Well I dont want to get into a discussion about the correctness of adding this into the game, but no one can negelect this (as Firaxis couldnt with religion), as a major factor in the development of civilizations in real world.
So I just want to know if it is possible to say if a city has:
20 % A culture, and 80 % B. Then I want to drive off culture A, or maybe even killing them, of course with some negative sideeffects, in which the civilization A get move angry towards me, etc. Of course this should only be done in non-democratic states.
Well I dont want to get into a discussion about the correctness of adding this into the game, but no one can negelect this (as Firaxis couldnt with religion), as a major factor in the development of civilizations in real world.
So I just want to know if it is possible to say if a city has:
20 % A culture, and 80 % B. Then I want to drive off culture A, or maybe even killing them, of course with some negative sideeffects, in which the civilization A get move angry towards me, etc. Of course this should only be done in non-democratic states.
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