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Bug in the American Revolution mod, with fix

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  • Bug in the American Revolution mod, with fix

    The event:

    # Provincial Governments
    def May_1776_2(self):

    doesn't fire properly, in that you don't actually get the buildings added to the cities.

    Now, I'm still definitely in the *fumble around and hope I get things right* stage of learning Python, but this fix will work. It's probably not the best way to get at it, but it does work.

    Replace the line:

    if (pCity.getName() in aiValidCities):

    with two lines:

    iTheID = self.getCityID(self.iColonialID, pCity.getID())
    if (iTheID in aiValidCities):

    Basically, pCity.getName() isn't resolving as being in the list aiValidCities.
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