Announcement

Collapse
No announcement yet.

[Mod] TechConquest

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    New version - check first post for details.

    Bh

    Comment


    • #17
      love this mod

      Comment


      • #18
        So simple and yet so important!

        Great mod!!

        \Skodkim

        Comment


        • #19
          Doesn't seem to work with 1.61 or am I mistaken?

          \Skodkim

          Comment


          • #20
            Does this happen when you gift a city? Could be a concern in multiplayer then. If you're in a game without tech trading, 2 players could keep passing a city back and forth to create an unfair advantage, bypassing the no tech trading requirment. I suppose it could also happen if 2 civs decide to share a crappy city and pass it back and forth, but at some point you just gotta trust people not to exploit these mods when playing among their friends.

            Comment


            • #21
              Hmm, I'll check into what borked in 1.61.

              No, it doesn't work when you gift a city, it only works when you conquer one.

              Bh

              Comment


              • #22
                Originally posted by Bhruic
                Hmm, I'll check into what borked in 1.61.

                No, it doesn't work when you gift a city, it only works when you conquer one.

                Bh
                I was about to start a new game anyway so I tested it by putting a foreign unguarded city close to mine and had my troops conquer it. Even though they had techs I didn't (but could research) I got nada.

                \Skodkim

                Comment


                • #23
                  Perhaps the percentages could vary based on your technology level (+5% for writing, +10% for computers, etc).

                  Comment


                  • #24
                    Perhaps linked to some combination of your current era and the era of your target tech...
                    Ceeforee v0.1 - The Unofficial Civ 4 Editor -= Something no Civ Modder should ever be without =- Last Updated: 27/03/2009
                    "Just because I'm paranoid doesn't mean there's no conspiracy"

                    Comment


                    • #25
                      Originally posted by MMC
                      Perhaps linked to some combination of your current era and the era of your target tech...
                      As I said it was a brand new game. I founded a city and created a foreig city close by in the World Editor. Then I gave them Bronze Working Which I didn't have but was able to research and conquered their city. Nothing happened. I tried reloading, then made their city bigger and finally conquering it again - still nothing.

                      Has anyone else had any experiences?

                      \Skodkim

                      Comment


                      • #26
                        Yes I can confirm that the techconquest dosent seem to work with 1.61

                        Comment


                        • #27
                          So Bhruic. Any news on a new release?

                          It's a great lite mod, that I'd really hate to miss out on.

                          \Skodkim

                          Comment


                          • #28
                            *Bump*

                            \Skodkim

                            Comment

                            Working...
                            X