I haven't the foggiest what eType is supposed to represent.
I did try 1, 2, and 3. Couldn't detect a difference between them, so I went with 1.
Thanks for the advice on the icons. That's exactly what I was looking for.
Now I have hooked this all up to rezaf's Tree Nursery mod, and now get a nice notification that the Tree Nursery has matured.
CyInterface().addMessage(CyGame().getActivePlayer( ),True,25,'A tree nursery has matured into a Forest!','AS2D_DISCOVERBONUS',1,'Art/Interface/Buttons/TerrainFeatures/Forest.dds',ColorTypes(8),iX,iY,True,True)
Thanks for all the help!
I did try 1, 2, and 3. Couldn't detect a difference between them, so I went with 1.
Thanks for the advice on the icons. That's exactly what I was looking for.
Now I have hooked this all up to rezaf's Tree Nursery mod, and now get a nice notification that the Tree Nursery has matured.
CyInterface().addMessage(CyGame().getActivePlayer( ),True,25,'A tree nursery has matured into a Forest!','AS2D_DISCOVERBONUS',1,'Art/Interface/Buttons/TerrainFeatures/Forest.dds',ColorTypes(8),iX,iY,True,True)
Thanks for all the help!
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