It happens quite often that I miss the "press to end turn..." text. I've therefore gone into the python scripts to make sure the text is centered on the screen instead of at bottom.
Thought you might be interested in the simple mod, go into Assets\Python\Screens\CvMainInterface.py on line 730.
original:
modified:
Thought you might be interested in the simple mod, go into Assets\Python\Screens\CvMainInterface.py on line 730.
original:
screen.showEndTurn( "EndTurnText" )
if ( CyInterface().getShowInterface() == InterfaceVisibility.INTERFACE_SHOW or CyInterface().isCityScreenUp() ):
screen.moveItem( "EndTurnText", 0, yResolution - 194, -0.1 )
else:
screen.moveItem( "EndTurnText", 0, yResolution - 86, -0.1 )
if ( CyInterface().getShowInterface() == InterfaceVisibility.INTERFACE_SHOW or CyInterface().isCityScreenUp() ):
screen.moveItem( "EndTurnText", 0, yResolution - 194, -0.1 )
else:
screen.moveItem( "EndTurnText", 0, yResolution - 86, -0.1 )
screen.showEndTurn( "EndTurnText" )
if ( CyInterface().getShowInterface() == InterfaceVisibility.INTERFACE_SHOW and CyInterface().isCityScreenUp() == 0 ):
screen.moveItem( "EndTurnText", 0, yResolution / 2 - 100, -0.1 ) # ao center on screen
elif ( CyInterface().isCityScreenUp() ):
screen.moveItem( "EndTurnText", 0, yResolution - 194, -0.1 )
else:
screen.moveItem( "EndTurnText", 0, yResolution - 86, -0.1 )
if ( CyInterface().getShowInterface() == InterfaceVisibility.INTERFACE_SHOW and CyInterface().isCityScreenUp() == 0 ):
screen.moveItem( "EndTurnText", 0, yResolution / 2 - 100, -0.1 ) # ao center on screen
elif ( CyInterface().isCityScreenUp() ):
screen.moveItem( "EndTurnText", 0, yResolution - 194, -0.1 )
else:
screen.moveItem( "EndTurnText", 0, yResolution - 86, -0.1 )
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